- New macro for defining node parameters to generate localized metadata struct
- Simple find and replace to use new macro
#jira UE-143472
#rb rob.gay
#preflight 621ed5c231454c90cce4b154
#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 19225883 in //UE5/Release-5.0/... via CL 19228005
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19231251 by helen yang in ue5-main branch]
#rb rob.gay
#preflight 62057365a155a4cddac5bf1d
#jira UE-142194
#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 18945030 in //UE5/Release-5.0/... via CL 18945230 via CL 18946167
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18946312 by helen yang in ue5-main branch]
Fixes & Minor refactor of validation/autoupdate to support native node classes properly post composition/preset support changes
#rb phil.popp
[FYI] sondra.moyls
#preflight 611162780182eb0001daa982
#ROBOMERGE-SOURCE: CL 17106014
#ROBOMERGE-BOT: (v854-17104634)
[CL 17106199 by rob gay in ue5-main branch]
- Adding some minor features to various trigger nodes.
- Fixing/standarding pin orders and names
- Added a utility to help with param management (until we get a better param manager)
- Fixed a few minor bugs (trigger pipe/delay resets)
- Refactored value node to have a reset trigger and output triggers on set/reset. Renamed params to be more clear.
- Did a pass on tooltip cleanup and fixes.
- Refactored trigger compare node and added float support
- Refactored trigger counter, adding a couple minor features (count-by, auto-reset)
#rb Phil.Popp
#jira none
[FYI] Sondra.Moyls
#preflight 605ae010d88d2d00017742da
#ROBOMERGE-SOURCE: CL 15793396 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
[CL 15793397 by aaron mcleran in ue5-main branch]
#rb
#jira none
#ROBOMERGE-SOURCE: CL 15632143 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079)
[CL 15632144 by jimmy smith in ue5-main branch]
- Make addition and subtraction in FSampleCounter require integral types to
1. Avoid invalid baseless time against sample operations, and
2. Require client code to be explicit when truncation is ultimately desired
#rb aaron.mcleran
#jira UE-109042
#jira UE-109495
#ROBOMERGE-SOURCE: CL 15587491 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079)
[CL 15587509 by rob gay in ue5-main branch]
- Reduced Metasound Time Types to single FTime
- Show AudioBuffer as just "Audio" in UI/UX in preparation for nuking mono/stereo type ("mono" will be implicit for single audio type)
- Removed Frequency type
- Removed exposition of Gain as registered type (left code for potential use in node development)
- Added Nodes to convert accordingly between removed types
#rb phil.popp
#jira UEAU-699
#ROBOMERGE-SOURCE: CL 15415392 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15415399 by rob gay in ue5-main branch]
- Update default values for standard nodes to sensible values
#rb phil.popp
#jira UEAU-687
#fyi jimmy.smith
[CL 15299246 by Rob Gay in ue5-main branch]
- Rename FNodeInfo to FNodeClassMetadata
- Add FGuid to Metasound node instances
- Metasound node class names are now Namespace.Name.Variant
- Add displayname for Metasound node classes.
#jira UE-107332
#jira UEAU-660
#rb Rob.Gay
[CL 15253779 by phil popp in ue5-main branch]