- Reduces baseline metasound plugin memory usage from 6.0 -> 3.5 mb
- Use a TSharedRef for storing node and data type registry entries to avoid storing multiple copies.
- Rework the runtime search engine query "FindHighestMinorVersion" to use less memory.
#jira UE-147632
#preflight 6269713fcd0dacbe0e7e41de
[CL 19942597 by phil popp in ue5-main branch]
- Adds a "Prime" call to the MetasoundSearchEngine so we can precache a bunch of queries.
- Adds more metasound traces
- Encapsulates queries into structs to avoid a bunch of boilerplate code everywhere.
#rb Rob.Gay
#jira UE-132803
#preflight 61afe61ae01bc44973df5e30
#ROBOMERGE-AUTHOR: phil.popp
#ROBOMERGE-SOURCE: CL 18401520 in //UE5/Release-5.0/... via CL 18401531
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)
[CL 18401537 by phil popp in ue5-release-engine-test branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
Enabled metasound enum update via BP and editor
#jira UE-120704
#rb Rob.Gay
#preflight 611bbc52e7a3070001f2504c
#ROBOMERGE-SOURCE: CL 17192121 via CL 17192166
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17192190 by phil popp in ue5-release-engine-test branch]
- Cached array indices for TAccessPtr point to an object in an array
- Reduced number of call sites to TAccessPtr::Get()
- Avoid creating registry keys when possible.
#jira UE-116999
#rb Rob.Gay
#ROBOMERGE-SOURCE: CL 16830765 via CL 16830791
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16830797 by phil popp in ue5-release-engine-test branch]
- Leverage AssetRegistry/Manager to only load data on MetaSounds required to register (disabled until frontend registry supports this)
- Drag-And-Drop assets on MetaSound Graph
- Move ConvertToPreset to toolbar (WIP, still need to properly hide when clicked instead of closing editor blindly, has issue with refresh)
#rb phil.popp
#preflight 60c9a0a83e1b3c0001335ee7
#ROBOMERGE-SOURCE: CL 16689213 via CL 16689237
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16689251 by rob gay in ue5-release-engine-test branch]
- Revive UMetaSound Asset type
- Revive MS Output generation
- Fix copy pasta'ed type name so MetaSound Source shows up properly in editor
- Clean-up to dynamic doc version reporting if required (show the new version number in log)
- Add versioning to update the RootGraphClass name & add DisplayName
MetaSound Registry Scaffolding Part 1 (From Phil Popp)
#rb phil.popp
#jira UE-117108
#jira UE-117109
#jira UE-117110
#preflight 60bf11780c76f90001db5f5f
#ROBOMERGE-SOURCE: CL 16587155
#ROBOMERGE-BOT: (v828-16531559)
[CL 16587204 by rob gay in ue5-main branch]
- Add FrontendGraphBuilder support for generating VariableNodes for DefaultLiterals if no connection is provided on External/Output nodes
- Move node names to be guids (they're never seen by the user and this will be easier to migrate later)
- Fix DisplayName logic to be unique against one another SEPARATELY from node name logic
- Fix for MetaSounds not compiling if trigger outputs do not have input connected
- MetaSound Document Transform Support
- Fix for for MetaSound Generators not stopping source if failed to create generator due to build errors
#rb phil.popp
#jira UE-112951
#jira UE-116172
#jira UE-116174
#jira UE-116176
#jira UE-116178
#preflight 60b11e7b7e4e6a0001b81c21
#preflight 60b1292d072a1d000164b470
#ROBOMERGE-SOURCE: CL 16502735 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v826-16501804)
[CL 16502750 by rob gay in ue5-main branch]