- Fixed snapping not disabling with Shift key.
- Fixed inability to end path if enabling snapping after starting the path.
- Fixed some undo items being undoable in certain circumstances.
- Fixed 0 height paths being treated differently than what PolyExt does (now they are unextruded ribbons instead of 0 thickness extrusions).
- Fixed interactive width selection not aligning with actual sides of path.
- Made behavior more intuitive when using fixed height/width/radius parameters and switching between fixed and interactive modes, including making it possible to set the fixed parameters after leaving that step of creation.
- Made radius setting behavior similar to width setting behavior.
- Disallowed 0 width paths.
- Made 0 radius same as not having rounded corners.
- Made the tool complete a current mesh if exited while one is ready.
#rb Rinat.Abdrashitov, Matija.Kecman
#rnx
#jira UE-109267
#preflight 61dc940be67256ec41eec9fa
#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 18564923 in //UE5/Release-5.0/... via CL 18564946
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18564959 by semion piskarev in ue5-release-engine-test branch]
* fixed Flat extrude mode not generating a flat path
* the ExtrudeHeight property in PolyExt and the ExtrudeHeight and Width properties in PathExt are now reset to their original values after being modified by the respective interactive modes
#preflight 619c1d4df70a9e92db27c5cb
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18270385 in //UE5/Release-5.0/... via CL 18270390
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18270399 by michael balzer in ue5-release-engine-test branch]