michael balzer
32bdf69c2f
MeshModelingToolset: Fix Linux/Mac issues
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#preflight 61bb942302481da02720e457
#rb ryan.schmidt, jimmy.andrews
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18478833 in //UE5/Release-5.0/... via CL 18481523
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18481802 by michael balzer in ue5-release-engine-test branch]
2021-12-16 19:55:00 -05:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
ryan schmidt
21af6366de
ModelingTools: MeshModelingToolset and MeshModelingToolsetExp plugins have modules that are Runtime-capable but also used by Editor-only ModelingToolsEditorMode. Enabling ModelingToolsEditorMode in a .uproject, even with WhitelistTargets configured to Editor, will result in the built game including the Runtime modules from MeshModelingToolset/Exp (which is about 5mb in the binary). This change modifies the .uplugin files for the various Editor Modes to also mark their dependencies as whitelisted for Editor. Also marked the PlanarCut plugin as whitelisted for Editor in ChaosEditor.uplugin.
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MeshModelingToolset and PlanarCut plugins can still be explicitly included in the .uproject to enable them for Runtime use by licensees (tested this in ShooterGame in Shipping configurations).
#rb none
#rnx
#jira none
#preflight 61265ed0af9a8f000183bc08
[FYI] jimmy.andrews
#ROBOMERGE-SOURCE: CL 17305308 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17305315 by ryan schmidt in ue5-release-engine-test branch]
2021-08-25 12:54:03 -04:00
michael balzer
82ab317af0
MeshModelingToolset: Split plugin into non-experimental and experimental
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#jira UETOOL-3823
#rb ryan.schmidt
#preflight 6101fb4b2b002800014f7007
#ROBOMERGE-SOURCE: CL 17003092 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 17003151 by michael balzer in ue5-release-engine-test branch]
2021-07-29 20:08:48 -04:00
michael balzer
6937ea8dfa
ModelingToolsEditorMode: Move plugin from Experimental to Editor
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#jira UETOOL-3823
#rb semion.piskarev
#rnx
#ROBOMERGE-SOURCE: CL 16972720 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16972724 by michael balzer in ue5-release-engine-test branch]
2021-07-27 16:00:45 -04:00