Commit Graph

13 Commits

Author SHA1 Message Date
Helge Mathee
af4d3cb9e3 Control Rig: Proxy control support
#preflight https://horde.devtools.epicgames.com/job/627b92c10a5817c9d93f5da6
#jira na
#rb sara.schvartzman benoit.gadreau

[CL 20136941 by Helge Mathee in ue5-main branch]
2022-05-11 08:12:21 -04:00
marc audy
cff01aa9fa Added support for native FProperty setters and getters.
Setters and getters are native functions called by FProperties when setting property values with *_InContainer functions.
Setters and getter function names can be manually specified with Setter = Func and Getter = Func keywords inside of UPROEPRTY macro but they will also be automatically parsed if the name is not explicitly specified if the setter or getter function name matches SetPropertyName and GetPropertyName pattern.
The latter behavior can be disabled in UHT's DefaultEngine.ini by setting AutomaticSettersAndGetters=False.
ImportText and ExportTextItem functions have been deprecated and should be replaced with *_InContainer or *_Direct variants.

#rb Steve.Robb
#preflight 6210a377a83e0bcefd03d9e1

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 19070318 via CL 19098059 via CL 19104650 via CL 19104661 via CL 19110012
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19147839 by marc audy in ue5-main branch]
2022-02-25 10:39:39 -05:00
benoit gadreau
5bac2b1cb2 fixed crash when validating nodes: template anim BPs don't have any skeleton assigned
#rb thomas.sarkanen
[FYI] kiaran.ritchie
#jira UE-142972
#preflight 6214d1cc9e2201e21406a740
#lockdown tbd

#ROBOMERGE-AUTHOR: benoit.gadreau
#ROBOMERGE-SOURCE: CL 19071009 in //UE5/Release-5.0/... via CL 19090369
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19134147 by benoit gadreau in ue5-main branch]
2022-02-24 19:44:00 -05:00
sara schvartzman
de32c5a8c4 Control Rig: Fix nodes with struct pins in AnimBP that are split can result in duplicate pins.
#jira UE-140633
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/6214d918a97c2c3348c96388

[CL 19071110 by sara schvartzman in ue5-main branch]
2022-02-22 07:41:03 -05:00
sara schvartzman
ce31e514f3 Control Rig: Fix error on python script when adding link to array node iterator with generic type pin
#jira UE-135084
#rb helge.mathee
#preflight 61964778186e9fbb9390eee2

#ROBOMERGE-AUTHOR: sara.schvartzman
#ROBOMERGE-SOURCE: CL 18236793 in //UE5/Release-5.0/... via CL 18236797
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18236804 by sara schvartzman in ue5-release-engine-test branch]
2021-11-18 08:00:07 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
benoit gadreau
81d953fc3d revert CL 17665256 to propose a better answer
#rb helge.mathee
#jira UE-113131

#ROBOMERGE-AUTHOR: benoit.gadreau
#ROBOMERGE-SOURCE: CL 17677690 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17677706 by benoit gadreau in ue5-release-engine-test branch]
2021-09-30 10:23:02 -04:00
benoit gadreau
35518af54c Removed 'Output' on ControlRig details panel
#rb helge.mathee
#jira UE-113131

#preflight 61546eb2260f7d0001f4434a

#ROBOMERGE-AUTHOR: benoit.gadreau
#ROBOMERGE-SOURCE: CL 17665256 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17665274 by benoit gadreau in ue5-release-engine-test branch]
2021-09-29 14:27:43 -04:00
sara schvartzman
b6378e607c Control Rig: Newly created public variables on Control Rig cannot be used as input pins on Control Rig AnimNode
#jira UE-126751
#rb helge.mathee
#preflight 614376dc3c7c670001d5b2b3

#ROBOMERGE-AUTHOR: sara.schvartzman
#ROBOMERGE-SOURCE: CL 17548981 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17548987 by sara schvartzman in ue5-release-engine-test branch]
2021-09-17 04:19:29 -04:00
helge mathee
0b5288e267 Control Rig: Support controls for input on the AnimNode
#rb sara.schvartzman
#jira UE-83021
#preflight https://horde.devtools.epicgames.com/job/612e302d6256b10001d6a4ef

#ROBOMERGE-SOURCE: CL 17368377 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17368386 by helge mathee in ue5-release-engine-test branch]
2021-08-31 11:03:27 -04:00
jack cai
d758600f65 Control Rig: Make sure to set auto-gen default values for custom pins on the Control Rig Anim Node, otherwise when an empty auto-gen default value is used to initialize the actual default value, the empty default value would be considered invalid by the BP compiler.
#jira none
#horde https://horde.devtools.epicgames.com/log/60f6610892cf8900013c9270?issue=302
#rb helge.mathee

#ROBOMERGE-SOURCE: CL 16909492 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16909495 by jack cai in ue5-release-engine-test branch]
2021-07-21 10:41:47 -04:00
helge mathee
eaf67bfba8 Control Rig - Moving out of experimental
#jira UE-114826
#rb na

Changing Control Rig plugin directory from

Engine/Plugins/Experimental/ControlRig

to

Engine/Plugins/Animation/ControlRig

#ROBOMERGE-SOURCE: CL 16658308 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16658329 by helge mathee in ue5-release-engine-test branch]
2021-06-14 10:30:43 -04:00