Saul Abreu
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d15578233c
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Relocated several methods on FLocalizationTargetSettings to ULocalizationTarget in preparation for seprating UE4 and game-specific target sets. ULocalizationTarget will make the distinction possible, not FLocalizationTargetSettings.
[CL 2472820 by Saul Abreu in Main branch]
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2015-03-09 15:09:46 -04:00 |
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Saul Abreu
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fe3c70a0ff
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Updated copyright years on localization dashboard source files.
[CL 2469772 by Saul Abreu in Main branch]
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2015-03-05 00:11:00 -05:00 |
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Saul Abreu
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945f1a533a
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Moved detail customizations from the localization dashboard and localization target editor into their own files. Both are registered and unregistered as part of the module now.
[CL 2469770 by Saul Abreu in Main branch]
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2015-03-05 00:08:26 -05:00 |
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Saul Abreu
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c74168b734
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Renamed project localization settings to localization target set, as its purpose is simpler now. Done in preparation for having UE4 targets versus project-specific targets.
[CL 2469744 by Saul Abreu in Main branch]
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2015-03-04 22:31:03 -05:00 |
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Saul Abreu
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c288a9b27a
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Redesigned layout for localization dashboard and target editor tabs.
[CL 2424624 by Saul Abreu in Main branch]
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2015-01-29 17:59:14 -05:00 |
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Saul Abreu
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ba97642af2
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Fixed build issues with new localization dashboard module files. Also replaced unnecessary usage of NSLOCTEXT with LOCTEXT_NAMESPACE defines and LOCTEXT.
[CL 2421279 by Saul Abreu in Main branch]
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2015-01-27 18:24:26 -05:00 |
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Saul Abreu
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ede61945bf
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Added the experimental Localization Dashboard UI.
[CL 2421013 by Saul Abreu in Main branch]
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2015-01-27 16:31:40 -05:00 |
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