peter engstrom
732d30ce94
Large world coordinates support in quantized vector net serialization.
...
#jira UE-140188
#rb ryan.gerleve, john.barrett, andrew.davidson
#preflight 61f67b0ad36be16308c9c314
#ROBOMERGE-OWNER: peter.engstrom
#ROBOMERGE-AUTHOR: peter.engstrom
#ROBOMERGE-SOURCE: CL 18805993 in //UE5/Release-5.0/... via CL 18808256 via CL 18821781
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)
[CL 18822145 by peter engstrom in ue5-main branch]
2022-02-02 02:20:40 -05:00
peter engstrom
b83a6c9f00
Fix compile errors in NetcodeUnitTest.
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#rb john.barrett
#preflight 61f40d30801201ab388940f0
#ROBOMERGE-AUTHOR: peter.engstrom
#ROBOMERGE-SOURCE: CL 18771950 in //UE5/Release-5.0/... via CL 18771987 via CL 18772114
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18772132 by peter engstrom in ue5-main branch]
2022-01-28 11:09:17 -05:00
Patrick Boutot
fea53e161b
Support for FField that does not have a CASTFLAG. Similar to UObject, if the FField does have a cast flag it will be used, else it will loop through all it parent classes.
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#preflight 61a8cd719c77d610079ecfdc
#preflight 61ae1cd7832ebaf94893b911
[CL 18382183 by Patrick Boutot in ue5-main branch]
2021-12-06 10:05:36 -05:00
Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
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[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
george rolfe
e597577034
StaticClassProvider & StaticStructProvider concepts, and replaced functionality in two dependent files
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#jira UE-133246
#preflight 617be019c44dc5000165e827
#rb steve.robb
#ROBOMERGE-AUTHOR: george.rolfe
#ROBOMERGE-SOURCE: CL 17991327 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v885-17909292)
[CL 17991335 by george rolfe in ue5-release-engine-test branch]
2021-10-29 22:22:08 -04:00
aurel cordonnier
a6e741e007
Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
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This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
aurel cordonnier
69fe095547
Merge from Release-Engine-Staging @ 17636544 to Release-Engine-Test
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This represents UE4/Main @17638339 and Dev-PerfTest @17636504
[CL 17638842 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-27 19:54:25 -04:00
aurel cordonnier
7f517562d5
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
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This represents UE4/Main @17430120 and Dev-PerfTest @17437669
[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
jackson frank
2746a1c899
Networking Insights Updates
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Engine Frame number is recorded for each packet, and can be seen by hovering over a packet in the packet view of the network profiler of Insights.
Connection state is displayed for each packet in pop up view when the mouse is hovered over a packet in the packet view of the network profiler.
GameInstance names contain their name, role, and status as server or client.
Connection labels include the actor that owns the connection, if the connection is going to a client or server, and the remote address and port of the connection.
EConnectionState UNetConnection::State is deprecated (becoming private), instead use GetConnectionState and SetConnectionState to access State
CL 17071965, 17101672, 17102201, 17102631
#Jira UENET-1192
#rb Ryan.Gerleve, Mattias.Hornlund
#ROBOMERGE-SOURCE: CL 17234452 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17234454 by jackson frank in ue5-release-engine-test branch]
2021-08-19 11:11:57 -04:00
andriy tylychko
6bf3101dcd
deprecated FTicker and family and replaced by thread-safe FTSTicker
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#jira UE-120090
#rb francis.hurteau
#ROBOMERGE-SOURCE: CL 17176325 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17176374 by andriy tylychko in ue5-release-engine-test branch]
2021-08-16 11:09:22 -04:00
aurel cordonnier
25a11deeac
Merge from Release-Engine-Staging @ 16579919
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This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576
[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
Patrick Boutot
aeea5f0679
Slate: Convert SConcertScrollBox, SWrapBox, SBoxPanel, SWindow FSlot's to the FSlotArgument syntax.
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#jira UE-114425
#preflight 60adb0b704188d000133d0b9
[CL 16466544 by Patrick Boutot in ue5-main branch]
2021-05-26 06:42:00 -04:00
Chris Varnsverry
16230185c0
- Merge CL's 15977926, 15978323, 15978393, 15978401 and 15981176 from //UE5/RES to //UE5/Main
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- Moves CoreOnline headers into their own module
#jira UE-113427
#fyi Matt.Peters
#tests built EdTest, QAGame, and one internal project in DevEd Win64
[CL 16036320 by Chris Varnsverry in ue5-main branch]
2021-04-16 13:16:39 -04:00
Patrick Boutot
383815f480
Slate: Convert SWidget's Enabled and Visibility flag to SlateAttribute.
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#jira UE-106515, UE-112897
#rb vincent.gauthier
#preflight 606f3fcd97c8220001315871
#preflight 60749a870adbfb0001f0455c
[CL 15982898 by Patrick Boutot in ue5-main branch]
2021-04-12 16:13:38 -04:00
Brandon Schaefer
9c70d52265
c++17 fixes
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#jira none
#rb none
[CL 15786053 by Brandon Schaefer in ue5-main branch]
2021-03-23 18:00:15 -04:00
John Barrett
e9e80a1f95
Rename NetcodeUnitTest plugins referencing UE4.
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#JIRA UE-111370, UE-111422
#rb none
[CL 15780375 by John Barrett in ue5-main branch]
2021-03-23 13:31:36 -04:00
Patrick Boutot
17e2d4886e
Slate: Convert SBorder attributes to SlateAttributes
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#jira UE-109146
#rb vincent.gauthier
#preflight 605a0c8ade09250001e33a7d
[CL 15779227 by Patrick Boutot in ue5-main branch]
2021-03-23 12:33:14 -04:00
John Barrett
f9004cb460
Remove NetcodeUnitTest references to UE4.
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#JIRA UE-111370, UE-111422
#rb none
[CL 15778982 by John Barrett in ue5-main branch]
2021-03-23 12:21:02 -04:00
Marc Audy
0cbbc781ca
Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
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This represents UE4/Main @ 15709114
[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Marc Audy
cac1fe0019
Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
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This represents UE4/Main @ CL# 15277572
[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Zousar Shaker
12d60feecc
Bulk pass to address PVS warnings due to use of a TObjectPtr in the result clauses of a ternary operator.
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#jira UE-107532
#jira UE-107530
#rb none
[CL 15276391 by Zousar Shaker in ue5-main branch]
2021-02-01 19:17:54 -04:00
Josh Adams
b0e4357576
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
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#rb marc.audy (concept, not each file)
[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Marc Audy
bc88b73a29
Merge Release-Engine-Staging to Main @ CL# 15151250
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Represents UE4/Main @ 15133763
[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00