Commit Graph

60203 Commits

Author SHA1 Message Date
mitchell wilson
58c8a73ac3 Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
#rb none
#rnx

#ROBOMERGE-OWNER: jeanmichel.dignard
#ROBOMERGE-AUTHOR: mitchell.wilson
#ROBOMERGE-SOURCE: CL 9551884 in //UE4/Main/...
#ROBOMERGE-BOT: VP (Main -> Dev-Tools-Staging) (v538-9681622)

[CL 9692885 by mitchell wilson in Dev-Tools-Staging branch]
2019-10-18 13:42:07 -04:00
ben marsh
afc2bd4f1b Add support for using AutoSDK in the HoloLens automation project.
#rb none
#rnx

#ROBOMERGE-OWNER: jeanmichel.dignard
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 9551545 in //UE4/Main/...
#ROBOMERGE-BOT: VP (Main -> Dev-Tools-Staging) (v538-9681622)

[CL 9692879 by ben marsh in Dev-Tools-Staging branch]
2019-10-18 13:41:55 -04:00
Ben Marsh
9134a461c9 Fix inverted logic for discovering PDBSTR path.
#rb none
#jira UE-81713
#rnx

[CL 9550998 by Ben Marsh in Main branch]
2019-10-11 14:35:14 -04:00
chris caulfield
f8bca53f2e Fix CIS - explicit instance of TKinematicTarget<float, 3>
#rb none


#ROBOMERGE-OWNER: chris.caulfield
#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 9550744 via CL 9550750
#ROBOMERGE-BOT: (v521-9539702)

[CL 9550837 by chris caulfield in Main branch]
2019-10-11 14:28:44 -04:00
satchit subramanian
af134c402d Force physics collision on physics asset editor skeletal mesh component so that simulation is enabled for newly generated bodies (affects only phat sim).
#rb Michael.Lentine


#ROBOMERGE-SOURCE: CL 9550494 via CL 9550516 via CL 9550526
#ROBOMERGE-BOT: (v521-9539702)

[CL 9550533 by satchit subramanian in Main branch]
2019-10-11 14:09:03 -04:00
Alexis Matte
b7dc57912a Fix crash when removing alternate skinning profile and the preview is active
#jira none
#rb none
#rnx

[CL 9550412 by Alexis Matte in Main branch]
2019-10-11 14:05:01 -04:00
chris caulfield
adef3339d5 Chaos RBAN - Kinematic Targets
#rb none


#ROBOMERGE-SOURCE: CL 9550276 via CL 9550278
#ROBOMERGE-BOT: (v521-9539702)

[CL 9550281 by chris caulfield in Main branch]
2019-10-11 13:50:12 -04:00
chris caulfield
124cdf8173 Chaos - Kinematic Targets
#rb ori.cohen


#ROBOMERGE-SOURCE: CL 9550267 via CL 9550268
#ROBOMERGE-BOT: (v521-9539702)

[CL 9550269 by chris caulfield in Main branch]
2019-10-11 13:48:55 -04:00
Michael Lentine
2fb005df27 Integrate GH 6226.
#rb none
#jira ue-80492

[CL 9550177 by Michael Lentine in Main branch]
2019-10-11 13:38:26 -04:00
will damon
8caa3aa477 Remove forced accumulation of potentially redundant pixel shader texture binding dirty state.
[REVIEW] [at]marcus.wassmer [at]rolando.caloca [at]michael.trepka [at]matt.collins
#rnx


#ROBOMERGE-SOURCE: CL 9548576 via CL 9548586 via CL 9549823 via CL 9549837 via CL 9549851
#ROBOMERGE-BOT: (v521-9539702)

[CL 9549868 by will damon in Main branch]
2019-10-11 13:14:57 -04:00
bill henderson
67460fb273 Handle case where chaos TConvex has no geometry. Using an ensure highlights problem while still allowing things to continue.
#rb none


#ROBOMERGE-SOURCE: CL 9549228 via CL 9549233
#ROBOMERGE-BOT: (v521-9539702)

[CL 9549235 by bill henderson in Main branch]
2019-10-11 12:41:58 -04:00
bob tellez
041d1474ec #UE4 Adding even more info to a warning about failing to write to the DDC
#ROBOMERGE-SOURCE: CL 9549181 via CL 9549190
#ROBOMERGE-BOT: (v521-9539702)

[CL 9549192 by bob tellez in Main branch]
2019-10-11 12:38:37 -04:00
Anthony Bills
ec42cc301a [IOS] Fix deployment of large IPA files.
- This makes sure the session and device are correctly disconnected even if the AFC comm was not opened.

#rb allan.bentham
#jira UE-81711
#fyi jack.porter, peter.sauerbrei

[CL 9549189 by Anthony Bills in Main branch]
2019-10-11 12:38:22 -04:00
Alexis Matte
f5f97e8a3e Fix crash when re-importing alternate skinning. This is a fallback from the skeletalmesh refactor
#jira none
#rb none

[CL 9549105 by Alexis Matte in Main branch]
2019-10-11 12:24:35 -04:00
ori cohen
65c83d595c Make it easier to serialize spatial collection
#rb none


#ROBOMERGE-SOURCE: CL 9548797 via CL 9548802
#ROBOMERGE-BOT: (v521-9539702)

[CL 9548804 by ori cohen in Main branch]
2019-10-11 11:56:46 -04:00
benn gallagher
e714f32588 Landscape tools working with Chaos objects for painting and sculpting, however materials and holes still not functional
#rb none


#ROBOMERGE-SOURCE: CL 9548681 via CL 9548682
#ROBOMERGE-BOT: (v521-9539702)

[CL 9548685 by benn gallagher in Main branch]
2019-10-11 11:40:05 -04:00
justin moe
0253f9bbba Mark GetExtrema as deprecated due to unsafe indexing operations, to be replaced with either the [] operator or direct access to Min and Max.
#rb vritvij.kadam
[CODEREVIEW] steve.robb


#ROBOMERGE-SOURCE: CL 9548652 via CL 9548654
#ROBOMERGE-BOT: (v521-9539702)

[CL 9548656 by justin moe in Main branch]
2019-10-11 11:34:13 -04:00
josh gross
9b1282e48d Adding a helper function to UWidget: SetFocus. Simply calls SetUserFocus(GetOwningPlayer).
#rb [at]Dan.Hertzka


#ROBOMERGE-SOURCE: CL 9548624 via CL 9548625
#ROBOMERGE-BOT: (v521-9539702)

[CL 9548626 by josh gross in Main branch]
2019-10-11 11:31:34 -04:00
max whitehead
8cec0a6e89 Actually fix FScopedSceneLock_Chaos crash with null actor handle.
#rb none


#ROBOMERGE-SOURCE: CL 9548395 via CL 9548405
#ROBOMERGE-BOT: (v521-9539702)

[CL 9548410 by max whitehead in Main branch]
2019-10-11 11:09:32 -04:00
max whitehead
b6ebf74cb9 Fix crash in FScopedSceneLock_Chaos when given a nullptr actorhandle.
#rb noen


#ROBOMERGE-SOURCE: CL 9548282 via CL 9548292
#ROBOMERGE-BOT: (v521-9539702)

[CL 9548294 by max whitehead in Main branch]
2019-10-11 11:02:07 -04:00
Lukas Hermanns
82cd916c43 Integrated SPIRV-Cross fix of expression unpacking (see /github.com/KhronosGroup/SPIRV-Cross/issues/1172), and rebuild ShaderConductor for Mac and Win64.
#rb none
#jira UE-80725
#fyi Will.Damon, Matt.Collins
#rnx

[CL 9548063 by Lukas Hermanns in Main branch]
2019-10-11 10:44:55 -04:00
kriss gossart
9b9bb4de8a Fix Chaos Cloth's external collision setup and the collision transform updates.
Also:
-Add the missing DestroyActors() implementation to stop leaking particles when the cloth asset are modified.
-Reimplement the collision visualization to draw the actual simulation collisions rather than the asset collision volumes.
-Split the collision creation from CreateActors into new functions.
-Fixed the size of the capsule colllision in the Chaos Cloth visualization.
-Slight general tidy up.
#rb Benn.Gallagher, Jaco.VanDyk


#ROBOMERGE-SOURCE: CL 9547657 via CL 9547681
#ROBOMERGE-BOT: (v521-9539702)

[CL 9547683 by kriss gossart in Main branch]
2019-10-11 10:07:14 -04:00
PJ Kack
c4be676820 Revert PackageFileSummary CustomVersion changes accidentally copied up from dev-core.
Preparation for fixing UE-80965.

#rb Johan.Torp

[CL 9547330 by PJ Kack in Main branch]
2019-10-11 09:47:33 -04:00
michael kirzinger
a13a81ed6e vivoxclientapi - Fix crash if a log message is emitted during initialization
[at]chris.varnsverry


#ROBOMERGE-SOURCE: CL 9547211 via CL 9547259 via CL 9547266
#ROBOMERGE-BOT: (v521-9539702)

[CL 9547271 by michael kirzinger in Main branch]
2019-10-11 09:44:52 -04:00
kriss gossart
ef2eff3e98 Change the behaviour of the TTriangleMesh::GetVertexSet function to first reset the output set rather than simply append the vertices to it, in order to better match its documentation, and its expected and current usage.
Plus a couple of minor TriangleMesh improvements.
Tweaked and retested to avoid compiler issues caused by 9535285.

#rb none


#ROBOMERGE-SOURCE: CL 9546992 via CL 9546999
#ROBOMERGE-BOT: (v521-9539702)

[CL 9547000 by kriss gossart in Main branch]
2019-10-11 09:22:26 -04:00