Commit Graph

55317 Commits

Author SHA1 Message Date
michael galetzka 50646a05bd Added new collision module and updated content examples.
#jira UE-69803
#rb none

#ROBOMERGE-SOURCE: CL 5343049 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5343055 by michael galetzka in Main branch]
2019-03-07 17:19:30 -05:00
Ben Marsh b155a17f46 Fix shadowed variable warning.
#rb none
#rnx

[CL 5343043 by Ben Marsh in Main branch]
2019-03-07 17:18:37 -05:00
uriel doyon d9516fb94b Changed the directional light intensity slider to a max of 150 instead of 120000.
It can still be set to higher values manually.
#rb none
#jira UE-70493

#ROBOMERGE-SOURCE: CL 5343005 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5343015 by uriel doyon in Main branch]
2019-03-07 17:15:26 -05:00
shaun kime f78bd2a2bd Before we duplicate the system script we want to copy we first make sure that the scripts have been compiled. This allows the GPU script to have a proper compile id.
#jira UE-67445
#rb frank.fella
#tests ran through the repro steps from bug, works after change

#ROBOMERGE-SOURCE: CL 5342932 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5342936 by shaun kime in Main branch]
2019-03-07 17:11:23 -05:00
benoit deschenes a9ea613a68 Fix Crash in skeletal mesh editor after LOD import
Fix from Dev-Enterprise CL:5294522

#jira UE-70675
#rb alexis.matte

#ROBOMERGE-SOURCE: CL 5342701 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5342702 by benoit deschenes in Main branch]
2019-03-07 16:53:16 -05:00
ben marsh 2d7f1205de LiveCode: Don't show the dropdown next to the compile button when the editor has a blueprint project open.
#rb none
#jira UE-71179
#rnx

#ROBOMERGE-SOURCE: CL 5342544 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5342548 by ben marsh in Main branch]
2019-03-07 16:42:10 -05:00
michael kirzinger 8944417c76 Fix android/ios crash when backgrounding after uninitializing the VivoxVoiceChat plugin
[at]peter.sauerbrei


#ROBOMERGE-SOURCE: CL 5339197 via CL 5339200 via CL 5339208 via CL 5342415

[CL 5342460 by michael kirzinger in Main branch]
2019-03-07 16:39:32 -05:00
david harvey 0aef72bd1e [LLM] fix for PC LLM builds.
#rb anthony.bills


#ROBOMERGE-SOURCE: CL 5338676 via CL 5338679 via CL 5342086

[CL 5342219 by david harvey in Main branch]
2019-03-07 16:36:39 -05:00
michael kirzinger 04eb3b48ee Fix Vivox Disconnect completion delegate not firing
#ROBOMERGE-SOURCE: CL 5338562 via CL 5338565 via CL 5338567 via CL 5342076

[CL 5342214 by michael kirzinger in Main branch]
2019-03-07 16:36:33 -05:00
aaron mcleran 4a8fa7618b Fixing crash with listener transform update
#rb none


#ROBOMERGE-SOURCE: CL 5338420 via CL 5338421 via CL 5338422 via CL 5341873

[CL 5341980 by aaron mcleran in Main branch]
2019-03-07 16:33:58 -05:00
max chen 92e7529a69 Sequencer: Make sure external selection is up to date with sequencer selection when exporting selected tracks. The selection can be out of sync since nodes are not select on mouse down.
#jira UE-71151
#rb none

#ROBOMERGE-SOURCE: CL 5341937 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341944 by max chen in Main branch]
2019-03-07 16:33:37 -05:00
david harvey 0f1440e291 [LLM] InstancedMesh vertex data now included in the tag.
#rb anthony.bills


#ROBOMERGE-SOURCE: CL 5337974 via CL 5338108 via CL 5341787

[CL 5341908 by david harvey in Main branch]
2019-03-07 16:33:03 -05:00
david harvey 0d4519f738 [LLM] Removed VertexData tag and now Skeletal, Static etc. vertex data is included in the respective tags. This makes the tag data closer to that reported by 'obj list'
#rb anthony.bills


#ROBOMERGE-OWNER: david.harvey
#ROBOMERGE-AUTHOR: david.harvey
#ROBOMERGE-SOURCE: CL 5337887 via CL 5338102 via CL 5341771

[CL 5341772 by david harvey in Main branch]
2019-03-07 16:31:11 -05:00
jeanmichel dignard da8471c031 - Fixed Datasmith Area lights template issue because we were running the construction script during our components finalisation step which was invalidating our components.
- Fixed PostProcessVolumes templates not resetting because the object was the component and not the actor.

#jira UE-71108, UE-71109
#rb Johan.Duparc

#ROBOMERGE-SOURCE: CL 5341745 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341747 by jeanmichel dignard in Main branch]
2019-03-07 16:27:33 -05:00
martin wilson 0e458ea976 Fix typo
#jira UE-67281
#rb none

#ROBOMERGE-SOURCE: CL 5341742 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341746 by martin wilson in Main branch]
2019-03-07 16:27:31 -05:00
martin wilson a2196b87bd Fix false ensure triggering
#jira UE-67281
#rb none

#ROBOMERGE-SOURCE: CL 5341601 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341617 by martin wilson in Main branch]
2019-03-07 16:15:57 -05:00
max chen e299432402 Take Recorder: Don't record level sequence actors
#jira UE-71154
#rb none

#ROBOMERGE-SOURCE: CL 5341517 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341524 by max chen in Main branch]
2019-03-07 16:09:23 -05:00
ben marsh c4ddf4689b Restore code that was accidentally commented out while debugging.
#rb none
#jira
#rnx

#ROBOMERGE-SOURCE: CL 5341380 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341387 by ben marsh in Main branch]
2019-03-07 16:01:49 -05:00
michael dupuis 553c26cbe5 If loading a level containing a ISM after a lighting scenario was loaded, the lighting scenario would not get applied correctly. To fix this, we simply rebuild the render data if there is a lighting scenario, as we cannot assume that the current data was build with the current lighting scenario.
#jira UE-71201
#rb Uriel.Doyon
[CODEREVIEW] Jack.Porter

#ROBOMERGE-SOURCE: CL 5341355 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341367 by michael dupuis in Main branch]
2019-03-07 16:01:17 -05:00
matt kuhlenschmidt 6a25a68d14 Fixed SM4 preview icon
#jira UE-69825
#rb none

#ROBOMERGE-SOURCE: CL 5341088 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341089 by matt kuhlenschmidt in Main branch]
2019-03-07 15:43:05 -05:00
uriel doyon 5dc408172c Fixed wireframe in editor build by enabling it to go through the MSAA path.
#rb none
#jira UE-70584

#ROBOMERGE-SOURCE: CL 5341061 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5341064 by uriel doyon in Main branch]
2019-03-07 15:40:03 -05:00
peter sauerbrei 2b8158239f disable XGE shader compiling for IOS
#jira UE-33401
#rb john.mauney

#ROBOMERGE-SOURCE: CL 5340798 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5340840 by peter sauerbrei in Main branch]
2019-03-07 15:36:00 -05:00
rolando caloca 6e347bc5ce UE4.22 - Add better information for bad states
#rb none
#jira
#rnx

#ROBOMERGE-SOURCE: CL 5340554 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5340555 by rolando caloca in Main branch]
2019-03-07 15:29:57 -05:00
lina halper 71c556d55d Add more ensure to narrow down with bone indices mismatch of animation inside of blendspace
#rb: Martin.Wilson
#jira: UE-67608

#ROBOMERGE-SOURCE: CL 5340514 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5340523 by lina halper in Main branch]
2019-03-07 15:25:54 -05:00
ben marsh b02ec9e909 LiveCoding: Expose a Tick() function so that systems that don't use fire EndFrame() callbacks can still tick the live coding module. Also add a -LiveCoding command line argument to force it on.
#rb none
#jira

#ROBOMERGE-SOURCE: CL 5340479 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5340483 by ben marsh in Main branch]
2019-03-07 15:21:21 -05:00