henrik karlsson
562dc45ab9
[Engine]
...
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds
[CL 26082288 by henrik karlsson in 5.3 branch]
2023-06-17 18:14:12 -04:00
frederick lupien
cde944102b
Add GetRelevantAnimTimeRemaining & GetRelevantAnimTimeRemainingFraction to FAnimNode_StateMachine API
...
Add GetRelevantAnimTimeRemaining & GetRelevantAnimTimeRemainingFraction to AnimationStateMachineLibrary
[REVIEW] [at]Thomas.Sarkanen, [at]Aaron.Cox
#ROBOMERGE-OWNER: frederick.lupien
#ROBOMERGE-AUTHOR: frederick.lupien
#ROBOMERGE-SOURCE: CL 20278729 via CL 20278746 via CL 20278801 via CL 20278827
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 20279575 by frederick lupien in ue5-main branch]
2022-05-19 09:57:01 -04:00
jose villarroel
ede003b2ad
Fix for non-unity compile error in AnimationStateMachineLibrary
...
#rb trivial
#jira none
#preflight skip
#rnx
[CL 18930125 by jose villarroel in ue5-main branch]
2022-02-09 20:29:20 -05:00
jose villarroel
e754e08fca
Added anim state machine set/get state functions
...
#jira none
#review-18894918 @Thomas.Sarkanen, @Koray.Hagen, @Aaron.Cox
#preflight 620410a4a65a8a2846254b62
[CL 18922530 by jose villarroel in ue5-main branch]
2022-02-09 14:20:43 -05:00
jose villarroel
95dd318cea
Added Animation State Machine Library for common helper functions used in anim node functions:
...
*Added IsStateBlendingIn/Out to library
#jira none
[at]Thomas.Sarkanen, [at]Koray.Hagen
#preflight 619eab6488439fccfeab1615
#ROBOMERGE-AUTHOR: jose.villarroel
#ROBOMERGE-SOURCE: CL 18326309 in //UE5/Release-5.0/... via CL 18326338
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18326360 by jose villarroel in ue5-release-engine-test branch]
2021-11-30 12:12:43 -05:00