jake burga
79a991320e
Add error logs to BinkAudioInfo for failure cases when parsing the header.
...
[REVIEW] [at]jimmy.smith [at]dan.thompson
#rb dan.thompson
#tests PIE with break point to trigger failure case
[CL 32743855 by jake burga in ue5-main branch]
2024-04-04 17:34:52 -04:00
josh adams
88d6f583ed
- BinkAudio VisionOS libs
...
#rb Dan.Thompson, Jeff.Fisher
#jira UE-210874
[CL 32593940 by josh adams in ue5-main branch]
2024-03-28 17:02:18 -04:00
dan thompson
3e676cf5cf
Removing check() in favor of error handling to unblock - needs further investigation!
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[CL 32023949 by dan thompson in ue5-main branch]
2024-03-05 12:20:32 -05:00
dan thompson
c3a14b350b
Submitting new bink decoder libs to pick up the radfft init race condition fixed a while back for the encoder libs.
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#rb fabian.giesen
[CL 31314600 by dan thompson in ue5-main branch]
2024-02-08 19:39:38 -05:00
dan thompson
a7aacd7c93
Cleanup pass on Bink Audio decoder - avoid creating buffers since the common case can decode directly to the output without any intermediaries. For a typical stereo sound, this saves around 15kb of memory per sound. ~30kb for 7.1.
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#jira UE-199172
#rb fabian.giesen
[CL 31013822 by dan thompson in ue5-main branch]
2024-01-30 13:42:26 -05:00
jake burga
3c55b06d30
BinkAudioInfo should "Reset" its decoders every time it seeks, not just when "PrepareToLoop" is called.
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#rb charlie.huguenard, Dan.Thompson
#jira UE-201941
#tests PIE
[CL 30593685 by jake burga in ue5-main branch]
2024-01-12 10:45:33 -05:00
jimmy smith
34fd0ddf42
Latch an error state in the case where the decoder returns negative samples
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#rb Maxwell.Hayes
[CL 30311667 by jimmy smith in ue5-main branch]
2023-12-13 19:57:10 -05:00
jake burga
fa6ac56033
Add API to seek to a specific frame so we can be way more accurate about seeking.
...
- Avoids converting Frames to Seconds then back to Frames again.
- Allows for more precise (frame specific) seeking
[REVIEW] [at]jimmy.smith [at]brian.chrisman
[CL 28273237 by jake burga in ue5-main branch]
2023-09-27 10:20:58 -04:00
brian chrisman
c2247a65e6
Fix for Bink and Opus audio skipping in Sequencer.
...
#rb jimmy.smith
[CL 27901537 by brian chrisman in ue5-main branch]
2023-09-14 19:21:34 -04:00
adam kinge
1cdc2791c2
Add an arm64 iOS Simulator build of the BinkAudioDecoder library
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#jira UE-168571
#rb Dan.Thompson
#rnx
[CL 26193080 by adam kinge in ue5-main branch]
2023-06-22 16:39:51 -04:00
jimmy smith
0b7741527a
Small refactor to centralize the seek logic
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#rb dan.thompson ryan.mangin
#preflight 6477d6ad313d43282fc737c9
[CL 25769217 by jimmy smith in ue5-main branch]
2023-06-02 14:38:11 -04:00
jimmy smith
13dbfcba26
READD: Chunked Seektables for BinkAudio (with Fixes)
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#rb dan.thompson igor.dallavanzi
[CL 25645493 by jimmy smith in ue5-main branch]
2023-05-26 12:21:41 -04:00
jimmy smith
3b948e43be
[Backout] - CL25419229
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[FYI] jimmy.smith
Original CL Desc
-----------------------------------------------------------------
Chunked Seektables for BinkAudio
#rb dan.thompson igor.dallavanzi
[CL 25497743 by jimmy smith in ue5-main branch]
2023-05-16 17:05:51 -04:00
jimmy smith
201ef64f16
Chunked Seektables for BinkAudio
...
#rb dan.thompson igor.dallavanzi
[CL 25420189 by jimmy smith in ue5-main branch]
2023-05-10 20:29:00 -04:00
Dan Thompson
b4856d7914
Fix for some assets clicking on loop with bink audio.
...
#jira UE-168024
#rb jimmy.smith
#preflight 636aa7e04d3c1d9d92e5308b
[CL 23034020 by Dan Thompson in ue5-main branch]
2022-11-08 14:09:14 -05:00
Ben Marsh
32c2ff2e51
Use a quoted string for error message in BinkAudioInfo.cpp, to avoid invalid token caused by unpaired apostrophe (which would be parsed as a character literal).
...
See: https://gcc.gnu.org/onlinedocs/gcc-4.5.0/cpp/Diagnostics.html
#preflight none
#fyi Dan.Thompson
[CL 23011509 by Ben Marsh in ue5-main branch]
2022-11-07 10:59:53 -05:00
adam kinge
75ab80e71a
Add tvOS to the allowed platform Bink Audio Decoder list and include a tvOS compatible static lib.
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#jira UE-137693
#rb dan.thompson, jack.porter, axel.riffard
#preflight 632cafe6d747fe52c86802ac
[CL 22151052 by adam kinge in ue5-main branch]
2022-09-22 22:17:14 -04:00
jimmy smith
b92f1fdf0d
Configuration support for AudioInfos / AudioFormats per platform
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#jira UE-159832
#rb Aaron.mcleran Phil.Popp Dan.Thompson Josh.Adams
#preflight 62d260033c3df323907eaa93
[CL 21153330 by jimmy smith in ue5-main branch]
2022-07-18 17:47:55 -04:00
igor dallavanzi
89f3a3ede5
update sample count when seeking in Bink Audio Decoder #preflight 62b04a8e6965d8cf8de29b60 #jira UE-157059
...
[CL 20736080 by igor dallavanzi in ue5-main branch]
2022-06-20 08:52:14 -04:00
David Harvey
4edf0f812e
use bink audio on windows-based platform extensions.
...
#jira UE-131865
#rnx
#rb trivial
#preflight 626bac525c220f34acdb251f
[CL 19976252 by David Harvey in ue5-main branch]
2022-04-29 05:17:07 -04:00
will damon
cd43d1bb9a
Rebuild bink audio SDK libraries as universal binaries for macOS
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- on macOS Catalina 10.15.7
- with Xcode 12.4
- as universal binaries with arm64 and x86_64 slices
- Add BuildForMac.command script
- Add CMakeLists.txt
#rb jeff.roberts, dan.thompson
#jira UE-145175
#rnx
#preflight 624efca5f94f766ffaad8ef3
[CL 19671743 by will damon in ue5-main branch]
2022-04-07 12:43:30 -04:00
jimmy smith
9cd4eba30c
BinkAudio Error flag.
...
#jira UE-145912
#rb chris.caulfield dan.thompson aaron.mcleran
#preflight 623227baef5d0f0e8feebebc
#ROBOMERGE-AUTHOR: jimmy.smith
#ROBOMERGE-SOURCE: CL 19414022 in //UE5/Release-5.0/... via CL 19414687
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v928-19376421)
[CL 19417047 by jimmy smith in ue5-main branch]
2022-03-16 23:41:32 -04:00
aurel cordonnier
34f55d3a4a
Merge from Release-Engine-Test @ 17946149 to UE5/Main
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This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
...
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
will damon
eb41f6ad9b
Update bink audio decode library for iOS.
...
#rb dan.thompson
#jira UE-126490 UE-118568
#rnx
[FYI] jack.porter
#ROBOMERGE-AUTHOR: will.damon
#ROBOMERGE-SOURCE: CL 17551435 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17551458 by will damon in ue5-release-engine-test branch]
2021-09-17 09:44:30 -04:00