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79a991320ead36629786397381013cefe7ca029c
UnrealEngineUWP/Engine/Source/Runtime/BinkAudioDecoder/Module
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jake burga 79a991320e Add error logs to BinkAudioInfo for failure cases when parsing the header.
[REVIEW] [at]jimmy.smith [at]dan.thompson
#rb dan.thompson
#tests PIE with break point to trigger failure case

[CL 32743855 by jake burga in ue5-main branch]
2024-04-04 17:34:52 -04:00
..
Private
Add error logs to BinkAudioInfo for failure cases when parsing the header.
2024-04-04 17:34:52 -04:00
Public
Cleanup pass on Bink Audio decoder - avoid creating buffers since the common case can decode directly to the output without any intermediaries. For a typical stereo sound, this saves around 15kb of memory per sound. ~30kb for 7.1.
2024-01-30 13:42:26 -05:00
BinkAudioDecoder.Build.cs
- BinkAudio VisionOS libs
2024-03-28 17:02:18 -04:00
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