henrik karlsson
4299735b91
[Uba]
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* Added so FileAccessor are using temp file for write on non-windows (since DeleteOnClose does not exist)
* Reverted reuse of filemappings (shm_open).. it caused problems when running agent on same machine
[CL 30004228 by henrik karlsson in ue5-main branch]
2023-11-29 19:41:28 -05:00
henrik karlsson
c87576aed0
[Uba]
...
* Fixed path in Deploy-Windows.bat
[CL 30003750 by henrik karlsson in ue5-main branch]
2023-11-29 19:20:52 -05:00
marc audy
a66de8e79d
Ongoing C4702 warning fixes
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[CL 30003628 by marc audy in ue5-main branch]
2023-11-29 19:16:19 -05:00
henrik karlsson
c48857e0bf
[Uba]
...
* Fixed GenerateSolution.bat
[CL 30003577 by henrik karlsson in ue5-main branch]
2023-11-29 19:14:53 -05:00
ben marsh
4251a91160
Horde: Add a separate 'Filter' field for metrics, and evaluate it against an array of events. Previous implementation would only allow evaluating against an individual node, making it impossible to filter out certain events.
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[FYI] Josh.Engebretson
#jira
[CL 30003276 by ben marsh in ue5-main branch]
2023-11-29 19:06:08 -05:00
cedric caillaud
c32f5fadae
GC caching : fix crash in when compressing tracks
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#rb none
[CL 30003240 by cedric caillaud in ue5-main branch]
2023-11-29 19:05:32 -05:00
chad williams
a416c649e9
MoviePipeline: Fixed issue where the collection node does not update its text when the collection is renamed. Recent changes to collections broke this.
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#jira UE-201495
#rb Matt.Hoffman
#rnx
[CL 30002990 by chad williams in ue5-main branch]
2023-11-29 18:55:00 -05:00
joe kirchoff
9affe69d97
UnrealBuildAccelerator: Experimental for 5.4
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#jira UE-197967
[CL 30002804 by joe kirchoff in ue5-main branch]
2023-11-29 18:47:11 -05:00
ben zeigler
88002a394d
Remove old hack that would ensure if a raw memory address was reused when creating temporary maps in the editor
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#jira UE-200371
#rb Marc.Audy, sebastian.lewicki
[CL 30002795 by ben zeigler in ue5-main branch]
2023-11-29 18:47:02 -05:00
tiago costa
c09ec3a8c3
Stochastic Shadows:
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- Replaced all usage of LightSceneId with LocalLightIndex (except in debug info).
#rb Krzysztof.Narkowicz
[CL 30002475 by tiago costa in ue5-main branch]
2023-11-29 18:33:37 -05:00
andrew rodham
026febbcd6
Sequencer: Fixup some more assumptions where the playback context was a UWorld
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#rb Max.Chen, Ludovic.Chabant
[CL 30001901 by andrew rodham in ue5-main branch]
2023-11-29 18:14:09 -05:00
christopher waters
b2f21e1cd0
D3D Bindless
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- Forcing EShaderResourceUsageFlags bindless flags when bindless is enabled to avoid ping ponging issues at runtime.
#jira UE-162014
#rb dan.elksnitis
[CL 30001874 by christopher waters in ue5-main branch]
2023-11-29 18:13:23 -05:00
carl bystrom
7ef5979b42
Horde: Improve resolving of local IP when detecting agent capabilities
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[CL 30001767 by carl bystrom in ue5-main branch]
2023-11-29 18:08:40 -05:00
igor dallavanzi
38008f141d
FilteredGameplayTagContainer
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#rb miles.flanagan
#virtualized
[CL 30001757 by igor dallavanzi in ue5-main branch]
2023-11-29 18:08:34 -05:00
TechNXGEN
ebd12b234b
PR #11117 : Fixed typos and wrong parameter name in comments in the AbilitySystemComponent header file
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#jira UE-200773
[CL 30001722 by TechNXGEN in ue5-main branch]
2023-11-29 18:07:24 -05:00
erebel55
e4476a859a
PR #11119 : GameplayEffect ApplicationRequirements Upgrade Fix
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#jira UE-200840
#rb justin.hare
[CL 30001612 by erebel55 in ue5-main branch]
2023-11-29 18:03:00 -05:00
yuriy odonnell
a71c2180fb
Remove BUF_ImmediateCommit in favor of only having an explicit buffer commit operation
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#rb zach.bethel
[CL 30001552 by yuriy odonnell in ue5-main branch]
2023-11-29 18:00:06 -05:00
jeremy moore
faf6cbf981
Move reading of r.VT.RVT.EnableVolumes cvar to scene proxy creation time. Needs to happen late enough that the cvar is set if it is being driven from configuration systems.
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[CL 30001234 by jeremy moore in ue5-main branch]
2023-11-29 17:49:46 -05:00
steve robb
1942968073
Workaround for MSVC 17.8 bug.
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#rb devin.doucette
[CL 30000910 by steve robb in ue5-main branch]
2023-11-29 17:40:12 -05:00
ben marsh
35599f18b5
Horde: Fix static analysis warning.
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#jira
[CL 30000889 by ben marsh in ue5-main branch]
2023-11-29 17:40:01 -05:00
Alejandro Arango
cb8e091025
SharedMemoryMedia: Added ability to have multiple simultaneous receivers. Currently limited to 4.
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#rb Andrey.Yamashev, Simon.Therriault
#jira none
[CL 30000871 by Alejandro Arango in ue5-main branch]
2023-11-29 17:39:38 -05:00
jason walter
7d32624488
Backout enabling landscape support in Concert (original CL25978997)
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#jira UE-193846
#rb Luc.Eygasier, Roey.Borsteinas
[CL 30000247 by jason walter in ue5-main branch]
2023-11-29 17:21:03 -05:00
tiago costa
4a64faf8a2
Removed FRHICommandList parameter from FRayTracingGeometryManager::RequestBuildAccelerationStructure()
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- Also made it possible to update some other functions to only require FRHICommandListBase.
#rb Yuriy.ODonnell
[CL 29999933 by tiago costa in ue5-main branch]
2023-11-29 17:09:38 -05:00
ben marsh
63b44003d2
Horde: Fix path mangling when using file storage backend with a path prefix.
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#jira
[CL 29999871 by ben marsh in ue5-main branch]
2023-11-29 17:06:58 -05:00
ben marsh
09d5b0fccc
Horde: Fix null reference exception when trying to use server without auth.
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#jira
[CL 29999841 by ben marsh in ue5-main branch]
2023-11-29 17:05:57 -05:00