mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
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3c2010d281269994deefcc86297a79247a9aeb34
6 Commits
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69ba582188 |
- Removing Android 32-bit libraries, as a previous changelist removed support in UBT for it
#fyi chris.babcock,jack.porter #rb none [CL 15056352 by Josh Adams in ue5-main branch] |
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2b886e2c93 |
Copying //UE4/Dev-Mobile to //UE4/Main (Source: //UE4/Dev-Mobile @ 2945914)
========================== MAJOR FEATURES + CHANGES ========================== Change 2911743 on 2016/03/16 by Allan.Bentham Fix broken tonemapper when using 32bpp encoded HDR. Fixes UE-28359 Cleaned up some ronin integration hacks from ronin. Change 2912053 on 2016/03/16 by Peter.Sauerbrei disable Vulkan in Win32 builds for now #codereview rolando.caloca #jira UE-28465 Change 2914512 on 2016/03/18 by Dmitriy.Dyomin Fixed crash on Nexus5 with Android 4.4.2 when TonemapperFilm is enabled Change 2914944 on 2016/03/18 by Allan.Bentham Fix es2 tonemap flip. Fixes UE-25148 Change 2915248 on 2016/03/18 by Chris.Babcock Updates to support NDK r11 #jira UE-28529 #ue4 #android Change 2919192 on 2016/03/22 by Chris.Babcock NDK level set above 19 forces minSdkVersion to 21 or above to prevent installing on unsupported devices #jira UE-28408 #ue4 #android #codereview Jack.Porter Change 2919591 on 2016/03/23 by Allan.Bentham Merge ronin's Gaussian DoF to 4.11's dof changes. Gaussian DoF will use a single recombine pass with ES31 devices or if no separate translucency is used on SM4+. Added permutation to exclude separate translucency from Gaussian recombine shader when not in use. #codereview martin.mittring Change 2920758 on 2016/03/24 by Dmitriy.Dyomin Fixed: shifting lighting samples octree https://udn.unrealengine.com/questions/276026/lighting-samples-visualization-not-working-with-le.html Change 2920793 on 2016/03/24 by Dmitriy.Dyomin Fixed: When sub-level set to be unloaded but with visbility state set to true, ULevelStreaming::IsStreamingStatePending returns wrong value #jira UE-26426 Change 2920981 on 2016/03/24 by Dmitriy.Dyomin GPU particles support for iOS Metal (A8+ only) #jira UE-11067 #jira UE-28514 #codereview Jack.Porter Change 2921383 on 2016/03/24 by Allan.Bentham Fix inverted image on device when framebuffer fetch/bViewRectSource is not used. #codereview jack.porter Change 2925694 on 2016/03/29 by Dmitriy.Dyomin Fixed: GPU particles and bloom on S7 Mali Change 2927065 on 2016/03/29 by Chris.Babcock Set the DT_SONAME field in linker (stops warning toast) #ue4 #android #codereview Jack.Porter Change 2927375 on 2016/03/30 by Jack.Porter Fixed localization for placement mode Cube, Sphere, Cylinder and Cone Change 2928643 on 2016/03/30 by Jack.Porter Fixed bug introdued by Ronin merge with DepthOfFieldScale setting being locked for BokehDOF #code_review: allan.bentham Change 2932773 on 2016/04/04 by Jack.Porter Reapply android Vulkan version fixes Change 2932853 on 2016/04/05 by Jack.Porter Enable VULKAN_CLEAR_SURFACE_ON_CREATE on Android to prevent assertion Change 2932998 on 2016/04/05 by Jack.Porter Native web browser widget on iOS #jira UEMOB-20 Change 2933420 on 2016/04/05 by Chris.Babcock Removed hard-coded bUseUnityBuild in UBT for Android (contributed by kosz78) #jira UE-29066 #pr #2236 #ue4 #android Change 2934315 on 2016/04/05 by Chris.Babcock Allow Android to act as server with OnlineSubsystemNull (contributed by psychogony) #jira UE-23937 #PR #1820 #ue4 #android #codereview Ryan.Gerleve Change 2935038 on 2016/04/06 by Chris.Babcock Fix OpenGLES31 compile error #ue4 #android #codereview Jack.Porter Change 2936288 on 2016/04/07 by Allan.Bentham Planar reflection captures for mobile. (UE-27426) Added mobile planar reflection flag to material. #codereview jack.porter, daniel.wright Change 2936297 on 2016/04/07 by Allan.Bentham Missed file. Planar reflection captures for mobile. (UE-27426) #codereview jack.porter, daniel.wright Change |
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27ea06992a |
Merging //UE4/Release-4.11 to //UE4/Main (Up to CL#2909747)
#lockdown Nick.Penwarden
==========================
MAJOR FEATURES + CHANGES
==========================
Change 2898120 on 2016/03/07 by Chris.Babcock
Disable NvTimerQuery on Nexus 9 before Android 6.0 to fix slow frame updates
#jira UE-28013
#ue4
#android
Change 2898539 on 2016/03/08 by Matthew.Griffin
Merging //UE4/Dev-Build to //UE4/Release-4.11
Change 2887414 on 2016/03/01 by Ben.Marsh
Dump all the *.crash files produced while running commandlets, to make it easier to diagnose build system crashes cooking on Mac.
Change 2898788 on 2016/03/08 by Keith.Judge
Latest DX12.x integration from Microsoft. Brings XB1 up to PC level of functionality and improved perf.
#jira UEPLAT-325
Change 2898836 on 2016/03/08 by Taizyd.Korambayil
#jira UE-27990 Reimported River_Basin_02 Mesh with Adjacency Buffer
Change 2898897 on 2016/03/08 by Sean.Gribbin
#Jira UE-26550
Adding name to credits of Match 3
Change 2898938 on 2016/03/08 by Taizyd.Korambayil
#jira UE-26284 Fixed Up Some Materials and BP errors
Change 2898967 on 2016/03/08 by Benjamin.Hyder
Updating Qa_Materials map
#jira UE-24473
Change 2899032 on 2016/03/08 by Zachary.Wilson
Fixing broken assets in QA-LightsStationary and eliminating log errors. Fixing mispelling and player start height in QA-LightsStationary.
#jira UE-24473
Change 2899244 on 2016/03/08 by Peter.Sauerbrei
addition of launch images for iPad Pro
#jira UE-24793
Change 2899335 on 2016/03/08 by Richard.Hinckley
#jira UE-27356
Fixing code for VR headsets so that the camera starts inside the vehicle if the user has an active HMD. Found that the C++ templates never had HMD support, so mirroring the BP templates for that functionality. Works in my testing, but a proper QA pass should be performed.
Change 2899402 on 2016/03/08 by Michael.Schoell
Macro instance nodes now have a hard dependency to any object class or structs their pins reference.
Expanded UK2Node_MacroInstance::HasExternalDependencies to iterate over all pins and add their struct or object's class.
#jira UE-27795 - Split Pins on a referenced Macro Library will crash the editor on restart
Change
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b6df0fec88 |
Android x86_64 support - pr #914 (also adds support for ndk-r10e clang 3.6)
#ue-11650 #ue4 #android #codereview Josh.Adams [CL 2590354 by Chris Babcock in Main branch] |
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55b043fd48 |
update libcurl Android build process and libs for x86
#Android #codereview Josh.Adams [CL 2286875 by Chris Babcock in Main branch] |
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84571c0bbb |
Add HTTP support for Android with libcurl with option to allow self-signed certificates (n.VerifyPeer)
#Android #TTP 341904 #codereview Josh.Adams,Daniel.Lamb [CL 2266824 by Chris Babcock in Main branch] |