- Engine changes needed for CEF3 arm64/m1
- Updated EpicWebHelper.app
- Made Binaries/ThirdParty/CEF/Mac/CEF.framework into two non-universal frameworks, because they are so big, we don't always want both architectures if a project is non-universal
#jira UE-153533
#rb alfred.reynolds
#preflight 6296cda42a1851b4cca8d043
[CL 20445748 by josh adams in ue5-main branch]
//UE5/Main/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.17.0/...
to //UE5/Main/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.18.0/...
#jira none
#rb none
#preflight none
#rnx
[CL 20386839 by jeff newquist in ue5-main branch]
#jira UE-153244
#rb none
#preflight 628ee76ac826bd5a7f261654, 628ee895e746de49610cbf24
#fyi devon.penney
[CL 20380557 by matt johnson in ue5-main branch]
The build scripts included here are largely copies of the existing
build scripts for Windows, so their usage is similar.
The build products included here represent Blosc version 1.21.0
and OpenVDB 8.1.0, the same versions currently used on Windows.
A subsequent change will update the module rules to put this new
set of libraries into use with engine builds.
#jira UE-153244
#rb none
#preflight 628c1d8905113038b4af0d2c
#fyi devon.penney
[CL 20375476 by matt johnson in ue5-main branch]
Move to linking directly with SSL vs depending on a p4sslstub which was causing issues with monolithic links
#jira UE-133111
#rb none
#preflight 628e8e14af7a2e956bd873c1
#fyi Michael.Kirzinger
[CL 20370803 by Brandon Schaefer in ue5-main branch]
Remove code that was used to keep Steam SDK 1.47 on Mac
#jira UE-149425, OI-3126
#preflight 6284db14614041edb76654f6
(also preflight 6284dd10925bbe69dfcdbb78)
#review-20260876 @Alejandro.Aguilar @Jake.Niman @Chris.Varnsverry
[CL 20277223 by Bertrand Carre in ue5-main branch]