Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
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[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
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autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Guillaume Abadie
2de0dce175
Implements experimental TAAU for Gen5 consoles
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#rb none
#ROBOMERGE-OWNER: guillaume.abadie
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 14055980 via CL 14055983 via CL 14055984 via CL 14055987 via CL 14093362
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Staging) (v720-14121032)
#ushell-cherrypick of 14145195 by guillaume.abadie
[CL 14167775 by Guillaume Abadie in ue5-main branch]
2020-08-23 00:10:07 -04:00
guillaume abadie
76060e9911
Cherry-pick 10755012: Fixes half pixel shift regression in Mitchell Netraveli that was making the output blurier
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Regression caused by CL 7579472
#rb none
#jira none
#lockdown marcus.wassmer
#ROBOMERGE-SOURCE: CL 12502966 in //UE4/Release-4.25/... via CL 12502968 via CL 12502969
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)
[CL 12502970 by guillaume abadie in Main branch]
2020-03-31 18:57:06 -04:00
Josh Adams
aa9705149b
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
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#rb none
[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
ryan durand
0f0464a30e
Updating copyright for Engine Runtime.
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#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
guillaume abadie
e138248aa9
Cherry-pick 10232023: Fixes validation error when using r.TemporalAA.HistoryScreenPercentage
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#rb none
#jira none
#ROBOMERGE-SOURCE: CL 10232592 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v590-10202696)
[CL 10232596 by guillaume abadie in Main branch]
2019-11-14 19:26:55 -05:00
Rolando Caloca
f83ae4807a
Copying //UE4/Dev-Rendering@9317594 to Dev-RenderPlat-Staging
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#rb none
#rnx
[CL 9317904 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-10-01 13:03:04 -04:00
zach bethel
572c4f800b
Refactored first part of post processing into a single RDG builder instance.
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#rb guillaume.abadie
#jira none
[CL 7827565 by zach bethel in Dev-Rendering branch]
2019-08-06 18:34:02 -04:00
zach bethel
f22f7b4a3b
Ported Mitchell-Netravali downsample pass to RDG.
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#jira none
#rb guillaume.abadie
[CL 7579472 by zach bethel in Dev-Rendering branch]
2019-07-23 17:43:04 -04:00
Rolando Caloca
1e0da084dc
DR - Deprecate FVertexShaderRHIParamRef, FHullShaderRHIParamRef, FDomainShaderRHIParamRef, FPixelShaderRHIParamRef, FGeometryShaderRHIParamRef and FComputeShaderRHIParamRef
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#rb none
[CL 6665448 by Rolando Caloca in Dev-Rendering branch]
2019-05-29 13:53:05 -04:00
Rolando Caloca
532adaa65c
DR - Merging //UE4/Dev-Main@5531558 to Dev-Rendering (//UE4/Dev-Rendering)
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#rb none
#rnx
[CL 5591014 by Rolando Caloca in Dev-Rendering branch]
2019-03-27 11:33:31 -04:00