Christina TempelaarL
9ac82fb6dd
Add IGizmoClickMultiTarget, IGizmoRenderTarget and IGizmoRenderMultiTarget interfaces to facilitate hitting parts within a gizmo element hierarchy. Add HitObject member to FInputRayHit struct to hold UObect-derived owners of hits.
...
#jira UETOOL-4781
#rb ryan.schmidt, brooke.hubert, jimmy.andrews
#preflight 6272b741e95a8b960ebfba9c
[CL 20050122 by Christina TempelaarL in ue5-main branch]
2022-05-04 17:25:53 -04:00
michael balzer
2b10993563
Move InteractiveToolsFramework and GeometryFramework out of Experimental
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#jira UETOOL-3823
#rb brooke.hubert
#preflight 6109d1e9b4288d0001acb7ef
[CL 17055606 by michael balzer in ue5-main branch]
2021-08-04 13:58:55 -04:00
ryan schmidt
889b66d92f
Move InteractiveToolsFramework and EditorInteractiveToolsFramework modules to Experimental
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#rb none
#rnx
#ROBOMERGE-SOURCE: CL 6913333 in //UE4/Dev-Editor/...
#ROBOMERGE-BOT: ENGINE (Dev-Editor -> Main) (v366-6836689)
[CL 6913342 by ryan schmidt in Main branch]
2019-06-10 14:03:39 -04:00
Chris Gagnon
930e33cb48
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
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#rb none
[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00