#rb Dmitriy.Dyomin
#ROBOMERGE-AUTHOR: joe.barnes
#ROBOMERGE-SOURCE: CL 20182600 via CL 20184433 via CL 20185023 via CL 20186359 via CL 20186677
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 20188843 by joe barnes in ue5-main branch]
[REVIEW] [at]peter.sauerbrei
#localization none
#tests local
#ROBOMERGE-AUTHOR: joe.barnes
#ROBOMERGE-SOURCE: CL 20118306 via CL 20118381 via CL 20118509 via CL 20118533 via CL 20118567
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 20119171 by joe barnes in ue5-main branch]
#rb peter.sauerbrei
#ROBOMERGE-AUTHOR: joe.barnes
#ROBOMERGE-SOURCE: CL 19944160 via CL 19944210 via CL 19944218 via CL 19944226
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19945966 by joe barnes in ue5-main branch]
default off.
Enabling it sets the thread's priority via nice values.
Enabling ANDROID_USE_NICE_VALUE_THREADPRIORITY also sets Android pool threads to use all cores.
#rb chris.babcock,dmytro.vovk
#preflight 6246d6cc637925b5d3db3c54
#ROBOMERGE-AUTHOR: allan.bentham
#ROBOMERGE-SOURCE: CL 19586571 via CL 19586632 via CL 19586649 via CL 19586654
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v938-19570697)
[CL 19586926 by allan bentham in ue5-main branch]
- Always ignore -Wunused-but-set-variable (on Apple platforms).
- Ignore -Wunordered-compare-function-pointers on third-party includes (across all clang platforms).
#rb brandon.schaefer
#jira UE-145699
#preflight 622d1696dd1bf3a95a9dfbf0
#rnx
#ROBOMERGE-AUTHOR: will.damon
#ROBOMERGE-SOURCE: CL 19375174 in //UE5/Release-5.0/... via CL 19376309
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19378035 by will damon in ue5-main branch]
#ROBOMERGE-AUTHOR: arne.schober
#ROBOMERGE-SOURCE: CL 18701089 via CL 18701091 via CL 18701094 via CL 18702221 via CL 18702246 via CL 18702283
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18702287 by arne schober in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16906878 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16906889 by yangke li in ue5-release-engine-test branch]
For Forward ES31
Default SceneColor RG11B10 + R16F\32F Depth texture
With PropagateAlpha on RGBA16F + R16F\32F
PostProcess we sample SceneDepthAux for Depth
For Deferred ES31
SceneDepthAux only for Metal
PropagateAlpha not working yet
PostProcess we sample SceneDepthTexture for Depth
cvar to change Depth texture from 16 to 32Fr.Mobile.SceneDepthAux
cvar for AlphaPropagate r.Mobile.PropagateAlpha
#jira UE-98033
#rb Dmitriy.Dyomin, Carl.Lloyd, Jack.Porter
#ROBOMERGE-SOURCE: CL 16644095 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16644108 by florin pascu in ue5-release-engine-test branch]
[FYI] Brandon.Schaefer
#rb
#rnx
#jira
#ROBOMERGE-SOURCE: CL 16452792 in //UE4/Release-4.27/... via CL 16452817 via CL 16452885
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v818-16446889)
[CL 16452892 by marc audy in ue5-release-engine-test branch]