Zousar Shaker
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fd2e870030
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Automated search-and-replace pass to change uses of UE_TRANSITIONAL_OBJECT_PTR(Type) to TObjectPtr<Type>.
There were two instance of the type being incorrect and they were manually fixed.
#rb none
[CL 17472048 by Zousar Shaker in ue5-main branch]
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2021-09-09 10:05:04 -04:00 |
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Zousar Shaker
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1278dab8f3
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Callsite upgrades needed to permit a refresh of Wrapped Object Pointer usage in Engine + ShooterGame
#rb none
#preflight 60f0a0000123b700014f44da
[CL 16868579 by Zousar Shaker in ue5-main branch]
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2021-07-15 18:12:46 -04:00 |
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Zousar Shaker
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b6f7dafdb1
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Fixing callsites for new raw pointer to TObjectPtr upgrade pass on Engine + ShooterGame.
#rb none
[CL 16640949 by Zousar Shaker in ue5-main branch]
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2021-06-11 10:09:47 -04:00 |
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Marc Audy
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9753392e2b
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Merge UE5/RES CL# 15462083 to UE5/Main
This represents UE4/Main @ 15414221
[CL 15463811 by Marc Audy in ue5-main branch]
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2021-02-18 18:13:28 -04:00 |
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