- Added virtual method OnWorldBeginPlay to WorldSubsystem
- Converted all systems inheriting from AI5Subsystem to UWorldSubsystem/UTickableWorldSubsystem depending on their need to be ticked
- Updated .ini files to keep using legacy AIModule
- Moved some helpers functions from UE::AI5 to UE::AI namespace
- Bonus code beautification: const, typos, useless includes
#rb maxime.mercier
#preflight 6152592f7e55410001cfe279
[CL 17640256 by Yoan StAmant in ue5-main branch]