Commit Graph

5 Commits

Author SHA1 Message Date
Ben Marsh
cda1b66bba Reformat EpicGames.Core according to standard coding conventions.
#preflight 623cd2e84368f558e30b4a9e

[CL 19502309 by Ben Marsh in ue5-main branch]
2022-03-24 16:35:00 -04:00
Joe Kirchoff
2bc7227518 UnrealBuildTool: Clean up some intellisense suggestions, format documents, remove and sort usings, etc.
#rb trivial
#rnx

[CL 17059447 by Joe Kirchoff in ue5-main branch]
2021-08-04 16:49:28 -04:00
Ben Marsh
86182f0999 Missing copyright notice.
[CL 16506943 by Ben Marsh in ue5-main branch]
2021-05-30 16:56:56 -04:00
Ben Marsh
30426291a0 Add a Boxed<T> class to allow wrapping a generic type in a class, so it can be passed into an async method as a mutable value.
[CL 16506942 by Ben Marsh in ue5-main branch]
2021-05-30 16:56:32 -04:00
Ben Marsh
cb1282210d Add a Boxed<T> utility class to explicitly box a struct type, allowing a mutable reference to it to be passed to async methods.
[CL 16506938 by Ben Marsh in ue5-main branch]
2021-05-30 16:48:43 -04:00