Commit Graph

7 Commits

Author SHA1 Message Date
Ben Marsh
cbb950c578 UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
#preflight 628e9dc6e746de4961f60032

[CL 20373777 by Ben Marsh in ue5-main branch]
2022-05-25 19:55:37 -04:00
Jack Porter
a5ea9572f5 Ignore iTunes DLL if the version number cannot be parsed as we expect
#jira UE-150784
#rb Adam.KingE
#preflight 627a44eb492212de07269b02

[CL 20120571 by Jack Porter in ue5-main branch]
2022-05-10 07:09:49 -04:00
Tim Smith
129d33624a Updated EpicGames.Build to be a net6 project.
#rb jonathan.adamczewsky
#preflight 6258081cd606fd159ec036f8

[CL 19753396 by Tim Smith in ue5-main branch]
2022-04-14 07:44:59 -04:00
Tim Smith
84328d4425 Undo changes to EpicGame.Build for net6. Reference directory is causing issues.
#rnx
#rb self
#preflight 62571387153630bb90e0aad9

[CL 19743385 by Tim Smith in ue5-main branch]
2022-04-13 14:38:27 -04:00
Tim Smith
9323cfd427 Updated EpicGames.Build to be a net6 project.
#rb jonathan.adamczewsky
#preflight 6256fa78f7476d662c7a9ff3

[CL 19741580 by Tim Smith in ue5-main branch]
2022-04-13 12:50:05 -04:00
jonathan adamczewski
2c3a702a8c Upgrade to nuget package Microsoft.Win32.Registry 5.0.0
#trivial
#jira none
#rnx
#preflight 62149c809e2201e214fe1a6c

[CL 19076594 by jonathan adamczewski in ue5-main branch]
2022-02-22 13:52:23 -05:00
jonathan adamczewski
db8046e278 Move DotNETCommon/BuildUtilities to Shared/EpicGames.Build
Also moves DotNETCommon/Metadata.cs to Shared/Metadata.cs

#jira none
#rb tim.smith

[CL 17116964 by jonathan adamczewski in ue5-main branch]
2021-08-10 11:08:41 -04:00