Commit Graph

6 Commits

Author SHA1 Message Date
Alexis Matte
be70848f84 fix monolithic build
#jira
#preflight 6202aa0474604bc6b185eab7
#preflight 6203c0044816ea17df94f524

[CL 18916825 by Alexis Matte in ue5-main branch]
2022-02-09 08:31:41 -05:00
Johan Duparc
855abc5889 Interchange Framework: cleanup module naming
#rb Alexis.Matte

[CL 15167676 by Johan Duparc in ue5-main branch]
2021-01-22 17:54:04 -04:00
Alexis Matte
786b0446b7 Make sure the Fbx parser have the fbx sdk scene loaded all the time the translator is active.
#jira none
#rb richard.talbotwatkin

[CL 14666644 by Alexis Matte in ue5-main branch]
2020-11-05 13:48:16 -04:00
Alexis Matte
a09e635a1b Convert FBaseNode to UInterchangeBaseNode and FBaseNodeContainer to UInterchangeBaseNodeContainer. Using UObject will save us the adapter and make all the public API available in c++, python and blueprint.
Add fbx sdk base code to open a file and create the hierarchy so we can import material and textures from fbx

#jira none
#rb jeanmichel.dignard, richard.talbotwatkin

[CL 14375962 by Alexis Matte in ue5-main branch]
2020-09-23 08:35:40 -04:00
Alexis Matte
7d6cc8694d Prevent fbx to be use by other platform then win64
#jira none
#rb jeanmichel.dignard

[CL 14252951 by Alexis Matte in ue5-main branch]
2020-09-03 10:29:52 -04:00
Alexis Matte
1f7c56033f Create a InterchangeWorker application to be able to call multiprocess sdk or any other stuff that are not thread safe.
#jira none
#rb richard.talbotwatkin
#fyi jeanmicheal.dignard

[CL 14221668 by Alexis Matte in ue5-main branch]
2020-08-31 14:56:26 -04:00