Commit Graph

4 Commits

Author SHA1 Message Date
kerim borchaev
105063b024 [3ds Max] DirectLink: Textures Sync
- Changes to Texmaps are synced(bitmap and other types, bakeable or not)
- No unused textures left in the udatasmith file(any situation when texture was used but not anymore)
- Only textures referenced in converted material are exported. This is an improvement over old exporter where it exported all texmaps referenced by source Max material and then cleaned up scene.

#jira UETOOL-4391
#preflight 6239ee8b7b69b01ec152cc1e
#rb benoit.deschenes

[CL 19495448 by kerim borchaev in ue5-main branch]
2022-03-24 10:41:30 -04:00
Johan Duparc
fdd2cb705c Datasmith: cleanup unused Displacement mapping code
#jira UE-113727
#rb Jean-Luc.Corenthin

[CL 17205136 by Johan Duparc in ue5-main branch]
2021-08-17 16:23:07 -04:00
Ryan Durand
9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
JeanMichel Dignard
d4f0f4d3f2 Copying //UE4/Dev-Enterprise @ cl 9420543 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 9420574 by JeanMichel Dignard in Main branch]
2019-10-04 13:11:45 -04:00