Commit Graph

7 Commits

Author SHA1 Message Date
josh adams
98aadf5c36 - Categorized Turnkey commands
- Added ability to have input list options be headers (prefix with ;)
#rb nuno.leiria

#ROBOMERGE-SOURCE: CL 15472185 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15472224 by josh adams in ue5-main branch]
2021-02-19 11:59:55 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Josh Adams
60c8673e12 - Updated Turnkey studio settings (split into separate .xml file so it can be read without trying to hunt down server files, added idea of what platforms are supported by the studio). Set Epic settings
- Return more info from Turnkey so callers can know if Turnkey can install full or autosdks (based on studio settings)
- Added idea of project settings having custom builds that can be run from Turnkey (and with a later checkin, Platforms menu in the editor)
#rb ben.marsh (just the code that chains Automation commands, as seen in ExecuteBuild)

[CL 14916239 by Josh Adams in ue5-main branch]
2020-12-14 14:46:33 -04:00
Josh Adams
c39ce85151 - Fixed Turnkey copyrights
- Latest changes

[CL 13345289 by Josh Adams in ue5-main branch]
2020-05-18 18:03:04 -04:00
Josh Adams
8bba31fece - Turnkey embracing AutoSdk system
- Added "expansion" which can find valid Sdks (to use with AutoSdk, etc)
- Added very early Build discovery to use with Gauntlet

[CL 13309975 by Josh Adams in ue5-main branch]
2020-05-14 13:55:47 -04:00
Josh Adams
7d87d0d34b - Updated Turnkey, including missing file
[CL 13193839 by Josh Adams in ue5-main branch]
2020-05-05 21:19:07 -04:00
Ben Marsh
99be00dcdb Merging latest from Private-Starship.
[CL 13192225 by Ben Marsh in ue5-main branch]
2020-05-05 18:50:52 -04:00