Reenabled oodle compression in 8.30 for android, ios and switch.
Cleaned up unrealpak commandline when run from UAT.
#rb Josh.Adams
[FYI] Ben.Marsh, Andrew.Grant
#ROBOMERGE-SOURCE: CL 5619788 via CL 5619815 via CL 5619821 via CL 5619827 via CL 5623747
[CL 5623814 by daniel lamb in Main branch]
Fix numbering for patch paks when skipping a patch tier on new files
[FYI] Hongyi.Yu
#ROBOMERGE-AUTHOR: Hongyi.Yu
#ROBOMERGE-SOURCE: CL 5377129 via CL 5377234
[CL 5378975 by bob tellez in Main branch]
#rb none
#jira
#ROBOMERGE-SOURCE: CL 5357972 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5367811 by ben marsh in Main branch]
CL 5287635
Fix memory mapped bulk data files all being put in chunk0 because they have a wierd compound extension.
review-5287636 [at]Daniel.Lamb
#ROBOMERGE-SOURCE: CL 5296981 via CL 5307598
[CL 5307724 by justin marcus in Main branch]
- Added a "-sign" parameter to enable signing for the given pak. The cached settings in the crypto.json file aren't used to enable signing any more.
- Encapsulated all signing and encryption keys in a single keychain object which is passed around, rather than individual keys
- Added some validation to UBT/UAT encryption config parsing so that if you enable any signing or encryption stuff but haven't generated a key, it'll warn and disable everything.
#jira
#ROBOMERGE-OWNER: graeme.thornton
#ROBOMERGE-AUTHOR: graeme.thornton
#ROBOMERGE-SOURCE: CL 5237725 via CL 5237726 via CL 5240337
[CL 5240343 by graeme thornton in Main branch]
NonUFSDebugFiles were getting copied to the staging directory first, but did not respect the "DeployLowerCaseFilenames" setting, and were incorrectly determining the captalization of the Engine/Content directory. Copy them after we copy UFSFiles.
#rb Ben.Marsh
#ROBOMERGE-SOURCE: CL 5235658 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5235659 by joe conley in Main branch]
#rb david.harvey
[FYI] andrew.grant
#ROBOMERGE-OWNER: anthony.bills
#ROBOMERGE-AUTHOR: anthony.bills
#ROBOMERGE-SOURCE: CL 5206466 via CL 5211320
[CL 5230557 by anthony bills in Main branch]
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people
#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024
[CL 5226277 by Josh Adams in Main branch]
#rb none
#jira UE-70509
[FYI] Peter.Sauerbrei
#ROBOMERGE-SOURCE: CL 5174514 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5207569 by ben marsh in Main branch]
- There are issues when the libraries are compiled with clang 7.0.1 (tracked as UE-69848).
#rb Ben.Marsh
#rnx
[FYI] [at]Bob.Tellez
#ROBOMERGE-SOURCE: CL 4963477 via CL 4963480 via CL 4964321
[CL 4969377 by arciel rekman in Main branch]
- There are issues when the libraries are compiled with clang 7.0.1 (tracked as UE-69848).
#rb Ben.Marsh
#rnx
[FYI] [at]Bob.Tellez
#ROBOMERGE-SOURCE: CL 4963367 via CL 4963372 via CL 4964207
[CL 4969343 by arciel rekman in Main branch]
- -nommio on the commandline will disble it for testing
#rb gil.gribb
#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 4963115 via CL 4963118 via CL 4963812
[CL 4969283 by josh adams in Main branch]