Commit Graph

4 Commits

Author SHA1 Message Date
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
Matt Kuhlenschmidt
aee97d45f5 minor skeletal mesh editor cleanup
[CL 17570825 by Matt Kuhlenschmidt in ue5-main branch]
2021-09-20 10:51:46 -04:00
Lauren Barnes
d3415c3faf FAssetEditorModeUILayer now serves as a layer between a given asset editor and the mode toolkits, so that the mode toolkits can request UI panels and the asset editor determines where they are located in the asset editor layout. The first implementation is in the level editor, and all default mode UI has been moved to FModeToolkit.
#jira UETOOL-3555
#preflight 61143dbf9c7bb10001f080b3
#rb Matt.Kuhlenschmidt

[CL 17152278 by Lauren Barnes in ue5-main branch]
2021-08-12 10:54:03 -04:00
halfdan ingvarsson
de10ed456a Add editor mode toolkit support to the skeletal mesh editor.
#jira UE-93689
#rb Brooke.Hubert

[CL 15186621 by halfdan ingvarsson in ue5-main branch]
2021-01-25 17:02:15 -04:00