This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
- Add support for double precision channels, curves, evaluation, blending, and all other runtime infrastructure.
- Note that, as usual for now, double channels load and save float values.
- Editor side also gains some new track editors for these new types, with some workarounds to correctly recognize between float and double vectors.
- Transform tracks are now operating entirely in doubles.
- Float recomposing APIs for keying tracks in the editor are now using doubles, and have been renamed to "value recomposing".
#rb max.chen
#preflight 6123f6d9e7a3070001ff37ed
#ROBOMERGE-SOURCE: CL 17278174 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17278198 by ludovic chabant in ue5-release-engine-test branch]
[FYI] Max.Chen
#ROBOMERGE-SOURCE: CL 16363392 via CL 16363401 via CL 16363408
#ROBOMERGE-BOT: (v804-16311228)
[CL 16363673 by bob tellez in ue5-release-engine-staging branch]
[FYI] Max.Chen
#ROBOMERGE-SOURCE: CL 16363140 via CL 16363147 via CL 16363150
#ROBOMERGE-BOT: (v804-16311228)
[CL 16363671 by bob tellez in ue5-release-engine-staging branch]
Added menu options for float channels to "Show Curve" and set "Key Area Height". FMovieSceneFloatChannel now has a toggleable bShowCurve and the key area height is determined by a sequencer setting, KeyAreaHeightWithCurves.
The FFortniteMainBranchObjectVersion has been bumped for the custom serialization of FMovieSceneFloatChannel with the new bShowCurve property.
#jira UE-104730
#rb andrew.rodham
#ROBOMERGE-SOURCE: CL 16358435 via CL 16358520 via CL 16358557
#ROBOMERGE-BOT: (v804-16311228)
[CL 16359388 by max chen in ue5-release-engine-staging branch]