Commit Graph

42 Commits

Author SHA1 Message Date
JeanFrancois Dube
e35f6515b9 World Partition: fix unpinning an unloaded actor+ display better unloaded message when pinned actor is unloaded.
#rb patrick.enfedaque
#preflight 62878854132db639f5d2a540
#rnx

[CL 20293964 by JeanFrancois Dube in ue5-main branch]
2022-05-20 10:13:02 -04:00
JeanFrancois Dube
fee13f6b09 World Partition: don't allow pin actors for game worlds.
#rb patrick.enfedaque
#preflight 62864e10756fa8c9c85a5283
#rnx

[CL 20280602 by JeanFrancois Dube in ue5-main branch]
2022-05-19 10:51:44 -04:00
richard malo
879c5c42c6 Added support of Data Layers inside Level Instances.
#rb jeanfrancois.dube, patrick.enfedaque, philippe.deseve
#jira UE-151266
#preflight 62796854a35fb5cb3f55e9e6

#ROBOMERGE-OWNER: richard.malo
#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 20121141 via CL 20121608 via CL 20121618
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20122781 by richard malo in ue5-main branch]
2022-05-10 10:22:54 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
Richard Malo
dffb5b9557 Second pass on Editor Context
#jira UE-150705
#rb patrick.enfedaque
#preflight 626fe655645c64f3a2426e06

[CL 20008791 by Richard Malo in ue5-main branch]
2022-05-02 11:00:12 -04:00
Patrick Enfedaque
73f3cb29a4 LevelInstance: Extract ILevelInstanceInterface, FLevelInstanceActorImpl from ALevelInstance to allow LevelInstance implementation in existing AActor class hierarchies
#rb richard.malo, jeanfrancois.dube
#preflight 62420c81dc6183e3f5d47b90
#rnx

[CL 19541016 by Patrick Enfedaque in ue5-main branch]
2022-03-29 09:19:22 -04:00
matt kuhlenschmidt
9c368bfcc3 Allow actors to have default expansion state in the world outliner
#rb jean.francois-dube
#preflight none

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18722945 in //UE5/Release-5.0/... via CL 18722972 via CL 18723118
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18723131 by matt kuhlenschmidt in ue5-main branch]
2022-01-25 11:02:09 -05:00
patrick enfedaque
88da6eb28e SceneOutliner: Remove Pinned & Visibility toggles when unsupported
#rb jeanfrancois.dube

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 18442983 in //UE5/Release-5.0/... via CL 18445035
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18445197 by patrick enfedaque in ue5-release-engine-test branch]
2021-12-13 13:32:13 -05:00
patrick enfedaque
384b07650e LevelInstance: Fix Item Foreground color when editing child
#rb richard.malo

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 18283496 in //UE5/Release-5.0/... via CL 18283566
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18283602 by patrick enfedaque in ue5-release-engine-test branch]
2021-11-24 09:56:41 -05:00
richard malo
41b81f0c91 Added support for Level Instances to have a folder hierarchy in the World Outliner. Actor Folders can now have a root object which serves as a context for folder hierarchy.
#jira UE-134605
#rb patrick.enfedaque
#preflight 619d3a42cb49ea94934aa11d

#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 18273663 in //UE5/Release-5.0/... via CL 18273683
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18273700 by richard malo in ue5-release-engine-test branch]
2021-11-23 14:43:39 -05:00
roey borsteinas
cad93fb65a SceneOutliner: Fully implemented the concept of pinned items as well as a column to display the pinned state of items.
#rb jeanfrancois.dube
#preflight 60904860e3947100010bf979

[CL 16186387 by roey borsteinas in ue5-main branch]
2021-05-03 15:49:00 -04:00
JeanFrancois Dube
c25fdb2e94 World Outliner: show the actor's label as tooltip instead of the internal name.
Useful in cases where the actor's label is truncated because of the dialog's width.

#rb patrick.enfedaque
#fyi matthias.worch

[CL 16021727 by JeanFrancois Dube in ue5-main branch]
2021-04-15 11:12:23 -04:00
roey borsteinas
dd5d463dff SceneOutliner: deleted actors now display a cached label instead of the generic "(Deleted Actor)" label.
#rb patrick.enfedaque

#ROBOMERGE-SOURCE: CL 15778783 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)

[CL 15787307 by roey borsteinas in ue5-main branch]
2021-03-23 19:03:31 -04:00
roey borsteinas
780c00a1b9 SceneOutliner: Fix for issue where editing the label of level instance while the level instance is in edit mode and dirty would append an asterisk to the label
#jira UE-107696
#rb patrick.enfedaque

#ROBOMERGE-SOURCE: CL 15408844 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15408855 by roey borsteinas in ue5-main branch]
2021-02-15 14:17:16 -04:00
Louise Rasmussen
5ece6aa12d Skeleton Tree Style Updates
#rb lauren.barnes

[CL 14792640 by Louise Rasmussen in ue5-main branch]
2020-11-19 18:25:17 -04:00
Matt Kuhlenschmidt
45f74699ed Make world outliner icons the proper size
[CL 14311616 by Matt Kuhlenschmidt in ue5-main branch]
2020-09-14 15:07:08 -04:00
Patrick Enfedaque
b5a87c3f96 Rename Foundation to LevelInstance
#rb richard.malo, jeanfrancois.dube

[CL 14178187 by Patrick Enfedaque in ue5-main branch]
2020-08-25 06:31:46 -04:00
roey borsteinas
d2d7b373bb Fixed static analysis warning in actortreeitem.cpp
#rb none
#jira none
#fyi marc.audy

[CL 14145832 by roey borsteinas in ue5-main branch]
2020-08-19 14:19:20 -04:00
roey borsteinas
a204ae8ced Foundations in the Scene Outliner
#rb patrick.enfedaque
#jira none

[CL 14102941 by roey borsteinas in ue5-main branch]
2020-08-13 10:46:40 -04:00
roey borsteinas
1e01ab4a12 Removed SceneOutliner namespace
#rb none
#jira none

[CL 13954396 by roey borsteinas in ue5-main branch]
2020-07-28 09:25:56 -04:00
roey borsteinas
cce829bfd4 SceneOutliner refactor
Scene Outliner refactored to remove all actor-specific code.
Now uses modular modes and hierarchies to allow representation of any data model.

#rb patrick.enfedaque matt.kuhlenschmidt
#jira none
#fyi tim.gautier

[CL 13922848 by roey borsteinas in ue5-main branch]
2020-07-22 09:35:57 -04:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
Chris Gagnon
8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Christina TempelaarL
338ecb8360 World Outliner: Update folder path during actor attachment. Was causing deleted files to reappear when map is reopened.
#jira UE-53812
#rb matt.kuhlenschmidt

[CL 4592835 by Christina TempelaarL in Dev-Editor branch]
2018-11-26 13:30:48 -05:00
Ben Marsh
13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00