lauren barnes
4b82e918fa
Replacing legacy EditorStyle calls with AppStyle
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#rb header and class name replacement
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20078276 via CL 20078825
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 20106316 by lauren barnes in ue5-main branch]
2022-05-09 13:51:26 -04:00
Lauren Barnes
6248f8d412
Replacing legacy EditorStyle calls with AppStyle
...
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt
#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf
[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
patrick enfedaque
9ce95bc0fb
New Level Dialog: Sort Open World maps first, remove VR & TimeOfDay from BaseEngine.ini
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#jira UE-143446 , UE-143448, UE-143722
#rb jeanfrancois.dube
#preflight 6219352c847077002e92f962
#rnx
#lockdown aurel.cordonnier
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 19155298 in //UE5/Release-5.0/... via CL 19159259
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19161448 by patrick enfedaque in ue5-main branch]
2022-02-25 19:45:44 -05:00
matt kuhlenschmidt
318932b2db
Update project default and new level default thumbnail look
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#preflight none
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18755708 in //UE5/Release-5.0/... via CL 18755723 via CL 18757680
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18758655 by matt kuhlenschmidt in ue5-main branch]
2022-01-27 14:40:30 -05:00
matt kuhlenschmidt
afad7e503f
Update the default thumbnail for levels in the new level dialog
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#preflight 61f1956ffc74f46b56447e00
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18740215 in //UE5/Release-5.0/... via CL 18740779 via CL 18741549
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18742255 by matt kuhlenschmidt in ue5-main branch]
2022-01-26 15:04:29 -05:00
matt kuhlenschmidt
ccacb7699d
Fix empty map loading instead of picked map in new level dialog.
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#jira UE-140226
#preflight none
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18738717 in //UE5/Release-5.0/... via CL 18738824 via CL 18739482
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18740054 by matt kuhlenschmidt in ue5-main branch]
2022-01-26 13:56:52 -05:00
matt kuhlenschmidt
28a10b8c30
Convert template map overrides into long package names so they load properly
...
#preflight none
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18723862 in //UE5/Release-5.0/... via CL 18723879 via CL 18724615
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18724634 by matt kuhlenschmidt in ue5-main branch]
2022-01-25 12:36:49 -05:00
matt kuhlenschmidt
43c8ce8113
Migrate editor default maps to a new user settings that allows proper overrides per-project
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#rb rex.hill
#preflight 61e9dfa58876205adc255f40
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18689756 in //UE5/Release-5.0/... via CL 18689765 via CL 18689788
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18689883 by matt kuhlenschmidt in ue5-main branch]
2022-01-21 10:52:49 -05:00
Marc Audy
c43360f47c
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
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#[fyi] Aurel.Cordonnier
#ushell-cherrypick of 18448630 by Marc.Audy
#preflight none
[CL 18483677 by Marc Audy in ue5-main branch]
2021-12-17 03:41:59 -05:00
aurel cordonnier
fc542f6cfd
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007
Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
...
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
patrick enfedaque
209be396b4
World Partition:
...
- New Level Dialog: Empty Open World Template
- Remove IsWorldPartitionEnabled project setting
#rb jeanfrancois.dube, richard.malo
#preflight 615477fc03f3320001fefe99
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 17663222 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
[CL 17663241 by patrick enfedaque in ue5-release-engine-test branch]
2021-09-29 12:29:37 -04:00
matt kuhlenschmidt
5d10725c0c
Fix up use cases of specifying "PrimaryButton" style directly. Replaced instances with SPrimaryButton
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#pf https://horde.devtools.epicgames.com/job/612d40b9423a8f00013c5b92
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17457077 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17457092 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-09-08 08:29:49 -04:00
steven dao
851d203096
New Level dialog reskin - add Create button and convert to tile view (to match Project Browser style)
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#jira UETOOL-2466
#rb lauren.barnes
#preflight 6115383129ebef00013eb1a8
#ROBOMERGE-SOURCE: CL 17154268 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17154287 by steven dao in ue5-release-engine-test branch]
2021-08-12 12:46:03 -04:00
aurel cordonnier
dc4bf61540
Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
...
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553
[CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-03 11:56:47 -04:00
danny couture
25c6066c53
Prepare for the deprecation of direct access to the Resource member of UTexture in favor of the GetResource() accessor.
...
#rb Francis.Hurteau
#preflight 609e5182ef86d30001ad0a18
#rnx
#ROBOMERGE-SOURCE: CL 16328103 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)
[CL 16328107 by danny couture in ue5-release-engine-test branch]
2021-05-14 07:17:49 -04:00
patrick enfedaque
e2e7910793
WorldPartition: No need to save on New Map anymore
...
#jira UE-108218
#rb francis.hurteau, jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 15655138 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v779-15635321)
[CL 15655151 by patrick enfedaque in ue5-main branch]
2021-03-09 12:01:17 -04:00
JeanFrancois Dube
06fe1de025
Added a project settings to enable world partition.
...
Once enabled, creating new worlds will always make them partitioned and loading existing ones will ask for conversion.
#rb patrick.enfedaque
[CL 15048451 by JeanFrancois Dube in ue5-main branch]
2021-01-12 09:24:11 -04:00
JeanFrancois Dube
c21cf4b7d6
Don't let the user choose to use external actors or partioned world when creating a new world in the editor.
...
Instead, add a new template to create an empty partitioned world.
#jira UETOOL-2862
#rb patrick.enfedaque
[CL 15013771 by JeanFrancois Dube in ue5-main branch]
2021-01-07 15:11:42 -04:00
Jurre deBaare
f074fb8c73
Numerous non-unity fixes
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#rb none
#fyi Matt.Kuhlenschmidt, jeanmichel.dignard, Mike.Zyracki, Helge.Mathee, Brett.Miller, Simon.Tovey, Alexis.Matte, Steve.Smith, Sergio.Gardeazabal, Patrick.Boutot, Martin.Ridgers, Brooke.Hubert, Patrick.Enfedaque, Roey.Borsteinas, JeanFrancois.Dube, Jose.Villaroel, John.Hable, Danny.Couture, Zach.Bethel
[CL 14786858 by Jurre deBaare in ue5-main branch]
2020-11-19 11:19:38 -04:00
JeanFrancois Dube
b2705c0338
Add support for creating a new world using external actors and world partition in the editor.
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#rb patrick.enfedaque
[CL 14546842 by JeanFrancois Dube in ue5-main branch]
2020-10-22 13:13:20 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
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autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
brooke hubert
48113fc77e
Adding EditorFramework to build.cs files
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#rnx
#Jira UE-96448
#rb chris.gagnon
[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Marc Audy
a7c9001a94
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
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#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00