This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
#jira UE-80569
Solved mini-bug when saving a layout with path too long: It was wrongly checking the relative path length rather than the fulll one.
#rb none
[FYI] laura.klinefelter
#ROBOMERGE-SOURCE: CL 10119125 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v587-10111126)
[CL 10119134 by gines hidalgo in Main branch]
Solved mini-bug when saving a layout with path too long: It was wrongly checking the relative path length rather than the fulll one.
#rb none
#fyi laura.klinefelter
[CL 10119067 by Gines Hidalgo in Dev-Editor branch]
#jira UE-80569
#jira UE-80575
#jira UE-80577
New features (they are very related to each other, so they have been integrated together):
1) UE-80569: When the user attempts to save a custom layout, we open a Slate SWidget save dialog that no longer allows them to enter the file path where the layout will be saved, but instead the Layout Name and (optionally) Description. The file name will automatically be generated from the displayed layout name.
2) UE-80575: When attempting to save a custom layout, we prevent the OS save dialog. Since the user cannot actually save a layout anywhere other than the default save location, this streamlines the workflow and minimize confusion. Instead, the Slate SWidget detailed in point 1 is used, where the user can introduce only the displayed layout name, and the file name and its directory are automatically generated (fixed directory).
3) UE-80577: After 1 and 2, it is unclear where the layout is saved. Thus, when saving a custom layout, we provide an Editor toast notifying the user of their custom layout's save location. It is analog to the one provided when a user takes a screenshot within the Editor.
In addition, the possible messages displayed to the user when the layout file was not successfully copied have also been improved (higher details and fixed some grammar typos).
Some general and additional considerations about the new Slate layout save dialog:
1) The "Save" button will be disabled when the introduced file name is empty or an error occurs (e.g., name is too long). If any error occurs, the dialog will display the error message as well, analog to "File" --> "Save current as...".
2) An Override/Cancel dialog will be displayed if the user selects a file name that matches another existing one.
3) An automatic NSLOCTEXT key and namespace fields are generated for each profile created. This is abstracted from the user, who does not need to know about this. Translations come later from a LocRes file that we generate for the engine. Thus, only the profile files that we have included in P4 might be translated.
Some potential issues / observations:
1) The export layout remains with the old OS save dialog (as it can be saved in different directories). This makes the appearance of both of them very different, but it also makes export similar to import.
#rb rex.hill
#ROBOMERGE-SOURCE: CL 10089258 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v574-10069753)
[CL 10089279 by gines hidalgo in Main branch]
#jira UE-80575
#jira UE-80577
New features (they are very related to each other, so they have been integrated together):
1) UE-80569: When the user attempts to save a custom layout, we open a Slate SWidget save dialog that no longer allows them to enter the file path where the layout will be saved, but instead the Layout Name and (optionally) Description. The file name will automatically be generated from the displayed layout name.
2) UE-80575: When attempting to save a custom layout, we prevent the OS save dialog. Since the user cannot actually save a layout anywhere other than the default save location, this streamlines the workflow and minimize confusion. Instead, the Slate SWidget detailed in point 1 is used, where the user can introduce only the displayed layout name, and the file name and its directory are automatically generated (fixed directory).
3) UE-80577: After 1 and 2, it is unclear where the layout is saved. Thus, when saving a custom layout, we provide an Editor toast notifying the user of their custom layout's save location. It is analog to the one provided when a user takes a screenshot within the Editor.
In addition, the possible messages displayed to the user when the layout file was not successfully copied have also been improved (higher details and fixed some grammar typos).
Some general and additional considerations about the new Slate layout save dialog:
1) The "Save" button will be disabled when the introduced file name is empty or an error occurs (e.g., name is too long). If any error occurs, the dialog will display the error message as well, analog to "File" --> "Save current as...".
2) An Override/Cancel dialog will be displayed if the user selects a file name that matches another existing one.
3) An automatic NSLOCTEXT key and namespace fields are generated for each profile created. This is abstracted from the user, who does not need to know about this. Translations come later from a LocRes file that we generate for the engine. Thus, only the profile files that we have included in P4 might be translated.
Some potential issues / observations:
1) The export layout remains with the old OS save dialog (as it can be saved in different directories). This makes the appearance of both of them very different, but it also makes export similar to import.
#rb rex.hill
[CL 10088684 by Gines Hidalgo in Dev-Editor branch]