Commit Graph

123 Commits

Author SHA1 Message Date
louise rasmussen
8428a1ac62 Reference Viewer UI
- Moved view options into toolbar
- Migrated Functions to Commands
- Added Keyboard Shortcuts for View Options
- Added Keyboard Shortcuts to adjust Depth & Breadth
- Added Keyboard Shortcut to edit the selected node

#JIRA UE-151731
#rb Lauren.Barnes
#preflight 627d9303a82f3adab8b65a08

#ROBOMERGE-AUTHOR: louise.rasmussen
#ROBOMERGE-SOURCE: CL 20175507 via CL 20177195 via CL 20177309 via CL 20177412
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20177907 by louise rasmussen in ue5-main branch]
2022-05-13 00:45:19 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
Matt Peters
7ad238a806 AssetRegistry includes (Engine/Source): change #include "AssetData.h" -> #include "AssetRegistry/AssetData.h", and similar for the other moved AssetRegistry headers.
#rb Zousar.Shaker
#rnx
#preflight 6270509a220f89f0ad573030

[CL 20016982 by Matt Peters in ue5-main branch]
2022-05-02 18:06:48 -04:00
sebastien lussier
a1e2270aa7 #jira UE-143721
Build HLODs / Minimap in editor

* Added the necessary code to be able these builds from inside the editor, using the "Build" menu
* The HLOD build will show a dialog where you can select a few options (setup, build, forcebuild, delete), then start the build
* The minimap build has no options, will start right away
* Build is actually done through an external process, so the editor will ask to save any changes that's been made, and unload the current map before starting a commandlet
* Progress is updated by parsing the commandlet log during it's execution
* Once the build is complete, will force an asset registry scan and reload the map

* Also disabled the "HLOD Outliner" tool when in a partitionned level, as it is not working and may be confusing.

#preflight 6226e29f671c913c0502a807
#rb jeanfrancois.dube, patrick.enfedaque

#ROBOMERGE-AUTHOR: sebastien.lussier
#ROBOMERGE-SOURCE: CL 19302772 in //UE5/Release-5.0/... via CL 19303919
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)

[CL 19346855 by sebastien lussier in ue5-main branch]
2022-03-10 20:49:05 -05:00
dave belanger
4b72e06fd5 Disable code navigation when C++ is not allowed in the editor
#rb Rex.Hill
#preflight 6202c1f2e85c7a08bbf3987b

#ROBOMERGE-OWNER: dave.belanger
#ROBOMERGE-AUTHOR: dave.belanger
#ROBOMERGE-SOURCE: CL 18918552 via CL 18918618 via CL 18918624 via CL 18918631 via CL 18922663 via CL 18923570
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)

[CL 18923679 by dave belanger in ue5-main branch]
2022-02-09 15:28:22 -05:00
patrick enfedaque
03bb3a2f2a - Prevent 'Save Current Level As' through editor modes
- Avoid adding newly saved level if RemoveLevelFromWorld fails

#rb richard.malo, brooke.hubert
#preflight 61e1ae58076be0fc4e15ea77

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 18620036 in //UE5/Release-5.0/... via CL 18620344 via CL 18620779
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18621059 by patrick enfedaque in ue5-main branch]
2022-01-14 14:01:23 -05:00
robb surridge
1eeade615d Reorganizes Help menus and cleans up external links in BaseEditor.ini.
Disables the tutorial system in order to remove its entry points from menus.
#jira UE-136343
#rb lauren.barnes

#ROBOMERGE-AUTHOR: robb.surridge
#ROBOMERGE-SOURCE: CL 18418989 in //UE5/Release-5.0/... via CL 18419008
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18419027 by robb surridge in ue5-release-engine-test branch]
2021-12-09 10:02:28 -05:00
guillaume abadie
dd1c4774d5 Improves DumpGPU command
Dumps improvements:
1) Bring up for consoles
2) Better out of memory resiliency during the dumping process
3) Dumps console variables in CSV
4) Dumps process' log after completion
5) Dumps mip chains through FDumpTextureCS compute shader
6) Dumps depth & stencil texture formats through the FDumpTextureCS compute shader
7) Dumps at draw granularity with FRDGBuilder::DumpDraw(); (experimental)
8) Dumps final png screenshot to the dump directory
9) Adds & Dumps the FRDGBufferDesc::Metadata for viewer to decode buffer binary automatically
10) Dumps the PassParameters with structure metadata to decode shader parameters automatically
11) Adds CTRL+SHIFT+/ shortcut

Viewer improvements:
1) Tips display onload to spread some knowledge to the user
2) Supports for opening any pass/resources in new web browser tab
3) Emulates 16 and 32 bits UINT texture visualization with multiple webgl 8bit UINT textures
4) Fixes the webpage's tab going out of memory after visualizing many large resources.
5) Fixes the webpage's tab going out of memory after loading large buffer.
6) Adds support for more texture format with RGB channel reswizzling
7) Implements UI color-sheme based on UE5's editor theme
8) Implements texel color picker capabable of decoding every pixel format.
9) Implements texture viewer zooming with the mouse wheel
10) Implements a r.DumpGPU.Viewer.Visualize to open a specific RDG output resource when opening the viewer

#rb juan.canada
#preflight 619bb638fa0b360c406c42c5
[FYI] juan.canada, zach.bethel

#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 18260079 via CL 18372399 via CL 18372914
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18373039 by guillaume abadie in ue5-release-engine-test branch]
2021-12-03 16:04:00 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
steven dao
e81115377e Move selection-related commands from Level Editor's actor context menu to a Select top-level menu
The old context menu previously only showed relevant commands, but the new top-level menu always shows all commands,
disabling irrelevant ones. I've moved that logic into the commands' CanExecute callback in order to have them
properly enable/disable when available/unavailable.

#jira UETOOL-2796
#rb louise.rasmussen
#preflight 614a56cab4b2fb0001b085c3

#ROBOMERGE-AUTHOR: steven.dao
#ROBOMERGE-SOURCE: CL 17590040 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17590056 by steven dao in ue5-release-engine-test branch]
2021-09-21 19:34:46 -04:00
cody albert
11db8690e1 Moved FocusAllViewportsToSelection to FEditorViewportCommands so that it doesn't trigger during PIE sessions
#rb brooke.hubert

#ROBOMERGE-AUTHOR: cody.albert
#ROBOMERGE-SOURCE: CL 17541404 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17541413 by cody albert in ue5-release-engine-test branch]
2021-09-16 13:31:50 -04:00
aditya ravichandran
9c09a76984 Reskin the Level Editor Main Toolbar,
Move Editor Modes to a Combo Button,
Combine Content and Create into one dropdown,
Reorder items in the Content Browser add and context menu to be more meaningful
#jira UETOOL-3814
#preflight 61434322599fd8000190b8bf
#rb Louise.Rasmussen, brooke.hubert

#ROBOMERGE-AUTHOR: aditya.ravichandran
#ROBOMERGE-SOURCE: CL 17538574 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17538604 by aditya ravichandran in ue5-release-engine-test branch]
2021-09-16 10:15:01 -04:00
julien stjean
9af8446874 Changed the TypedElementInterface to use UInterfaces instead of an object base api.
#jira UETOOL-4054
#preflight 6132413c1a52e20001dce90d
#rb Jamie.Dale

#ROBOMERGE-SOURCE: CL 17424653 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17424661 by julien stjean in ue5-release-engine-test branch]
2021-09-03 14:18:34 -04:00
matt hoffman
11740875ec Matinee: Changes required to delete matinee editor module. Removes the Interp edit mode and UnrealEds dependency on the Matinee editor module.
#rb Max.Chen, Ludovic.Chabant
#jira UE-105313
#p4v-preflight-copy 16616138
#preflight 60c1bb5eb68c700001c956d5
#preflight 60c24c03730f8a0001772aca
#preflight 60c2602f79a7fe0001785630

#ROBOMERGE-SOURCE: CL 16629318 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)

[CL 16629342 by matt hoffman in ue5-release-engine-test branch]
2021-06-10 16:22:51 -04:00
matt hoffman
8e166827a8 Undo //UE5/Main/Engine/Source/... changelist 16613917
#jira None
#rb None

#ROBOMERGE-SOURCE: CL 16615633 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16615656 by matt hoffman in ue5-release-engine-test branch]
2021-06-09 19:26:30 -04:00
matt hoffman
305e2f6805 Matinee: Changes required to delete matinee editor module. Removes the Interp edit mode and UnrealEds dependency on the Matinee editor module.
#rb Max.Chen, Ludovic.Chabant
#jira UE-105313

#ROBOMERGE-SOURCE: CL 16613917 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16613923 by matt hoffman in ue5-release-engine-test branch]
2021-06-09 18:03:04 -04:00
patrick enfedaque
dc80a8c0c2 Add support for Play in new window to the Play From Here actor flow
#rb jeanfrancois.dube
#preflight 60bf856a6c7ab70001086b9f


#ROBOMERGE-SOURCE: CL 16588669
#ROBOMERGE-BOT: (v828-16531559)

[CL 16588685 by patrick enfedaque in ue5-main branch]
2021-06-08 12:38:24 -04:00
patrick enfedaque
15495ca467 PlayFromHere: An actor can now be source of PlayFromHere (Location,Rotation) and get notified (bCanPlayFromHere, OnPlayFromHere)
#rb jeanfrancois.dube
#preflight 60b91e176c445400019a660c


#ROBOMERGE-SOURCE: CL 16550798
#ROBOMERGE-BOT: (v828-16531559)

[CL 16550867 by patrick enfedaque in ue5-main branch]
2021-06-03 15:03:45 -04:00
luc eygasier
dfc915a297 Adds "Show Actor History" contextual action.
#jira UETOOL-3331
#rb Sebastien.Lussier, Patrick.Enfedaque

#changelist validated

[CL 16251595 by luc eygasier in ue5-main branch]
2021-05-10 14:30:23 -04:00
JeanFrancois Dube
d6992606b4 Added actor context menu "Copy Actor File Path" to copy the file path (level file or actor file) for the current selection.
#rb sebastien.lussier

[CL 16100968 by JeanFrancois Dube in ue5-main branch]
2021-04-22 20:25:54 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
christopher waters
55bba52e44 Adding SM6 preview platform.
- Adjusting the Editor handling of preview platforms to not assume SM5 is the running feature level.
- Adding "bPreviewFeatureLevelIsMax" to user settings to signal if the last saved Preview Feature Level was the maximum supported by the RHI, aka the default. If this is true on load, we set the Preview Feature Level to the max supported. This is to allow situations were we go from DX12+SM6 to DX11+SM5 and back without forcing the user to change the Preview Feature Level.
- Preventing unsupported feature levels from being previewed.
- Fixing the preview button being enabled for the default feature level.

#jira none
#rb arciel.rekman, simon.tovey, josh.adams

[CL 15729038 by christopher waters in ue5-main branch]
2021-03-17 15:42:48 -04:00
patrick enfedaque
e2e7910793 WorldPartition: No need to save on New Map anymore
#jira UE-108218

#rb francis.hurteau, jeanfrancois.dube

#ROBOMERGE-SOURCE: CL 15655138 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v779-15635321)

[CL 15655151 by patrick enfedaque in ue5-main branch]
2021-03-09 12:01:17 -04:00
Louise Rasmussen
c89584e7cb Place Actors (aka Placement Mode) Quick Toolbar Menu
#JIRA UETOOL-2864

#rb Lauren.Barnes

[CL 15168528 by Louise Rasmussen in ue5-main branch]
2021-01-22 19:32:07 -04:00