Commit Graph

10 Commits

Author SHA1 Message Date
sebastien hillaire
1558c0384e Fixed crash in environmen light mixer.
#rb trivial
#preflight https://horde.devtools.epicgames.com/job/61e12ed1023139f0c9162651

#ROBOMERGE-AUTHOR: sebastien.hillaire
#ROBOMERGE-SOURCE: CL 18615310 in //UE5/Release-5.0/... via CL 18615318 via CL 18615325
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18615330 by sebastien hillaire in ue5-main branch]
2022-01-14 03:17:28 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
jason hoerner
5775dab339 UE5.Main: Fix for color picker closing immediately when environment light mixer window is open.
Tick function for environment light mixer was calling "SDetailsView::SetObject" with a null Object selection every frame, which internally closes any active color pickers.  Now, it only calls that function if the details view in question doesn't already have an empty Object selection.  This was the narrowest change that fixes the bug.  The code that automatically closes color pickers was added to SDetailsView.cpp in CL 16779751, to fix UE-118530, a Pri 1 bug.  There may be an alternate fix that involves refactoring that code, but this seems adequate, and less risky.

#jira UE-121571
#rb daren.cheng
#rnx

#ROBOMERGE-SOURCE: CL 17232975 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17232993 by jason hoerner in ue5-release-engine-test branch]
2021-08-19 09:26:31 -04:00
Sebastien Hillaire
22bcce9dbf Directional lights now default to be atmosphere lights.
#rb Kevin.Ortegren
#jira UE-108480

[CL 16185752 by Sebastien Hillaire in ue5-main branch]
2021-05-03 14:24:43 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
charles bloom
a5ee4d69bf remove duplicate Color::ComputeLuminance , use GetLuminance
also fix bug in ProxyLOD AverageColor , iterating on Size instead of 4

#rb none

[CL 16047335 by charles bloom in ue5-main branch]
2021-04-18 13:54:06 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Marc Audy
bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00