#rb Rex.Hill
#preflight 6202c1f2e85c7a08bbf3987b
#ROBOMERGE-OWNER: dave.belanger
#ROBOMERGE-AUTHOR: dave.belanger
#ROBOMERGE-SOURCE: CL 18918552 via CL 18918618 via CL 18918624 via CL 18918631 via CL 18922663 via CL 18923570
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)
[CL 18923679 by dave belanger in ue5-main branch]
Adjust weights a bit to prioritize starts of words more
#ROBOMERGE-SOURCE: CL 17376142 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17376157 by ben zeigler in ue5-release-engine-test branch]
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user
#jira UE-119540
#rb Ben.Zeigler
#ROBOMERGE-SOURCE: CL 16959614 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16959625 by jordan hoffmann in ue5-release-engine-test branch]
[FYI] jordan.hoffmann
Original CL Desc
-----------------------------------------------------------------
Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user
#jira UE-119540
#preflight 60fa0407224826000161cd31
#ROBOMERGE-SOURCE: CL 16934737 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16934748 by jordan hoffmann in ue5-release-engine-test branch]
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user
#jira UE-119540
#preflight 60fa0407224826000161cd31
#ROBOMERGE-SOURCE: CL 16933419 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16933421 by jordan hoffmann in ue5-release-engine-test branch]
[FYI] jordan.hoffmann
Original CL Desc
-----------------------------------------------------------------
Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user
#jira UE-119540
#ROBOMERGE-SOURCE: CL 16929845 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16929852 by jordan hoffmann in ue5-release-engine-test branch]
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user
#jira UE-119540
#ROBOMERGE-SOURCE: CL 16915099 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16915117 by jordan hoffmann in ue5-release-engine-test branch]
Fix merge error with missing if (Function) test that allowed Function->HasMetaData call to be made on nullptr.
#rb Jurre.deBaare
#rnx
[CL 16208269 by Matt Peters in ue5-main branch]
To do this without storing something on the pin itself, extend GetPinMetaData on function call nodes to handle "FunctionOption=PinName" function metadata as metadata for PinName
Modified version of PR #5949
#jira UE-76325
#rb ben.hoffman, marc.audy
#ROBOMERGE-SOURCE: CL 15509455 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15509504 by ben zeigler in ue5-main branch]
#jira FORT-337924
#rb marc.audy
#rnx
#lockdown Cristina.Riveron
#ushell-cherrypick of 14941710 by ben.hoffman
[CL 14975654 by ben hoffman in ue5-main branch]