Commit Graph

5 Commits

Author SHA1 Message Date
halfdan ingvarsson
2797a0a1c5 Remove the Pose Driver's 'experimental' label. It's been around long enough.
#jira UE-144549
#rb david.corral
#preflight 6233a026e14776a6ebc27cee

[CL 19427186 by halfdan ingvarsson in ue5-main branch]
2022-03-17 17:12:24 -04:00
Marc Audy
c43360f47c Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
#[fyi] Aurel.Cordonnier

#ushell-cherrypick of 18448630 by Marc.Audy
#preflight none

[CL 18483677 by Marc Audy in ue5-main branch]
2021-12-17 03:41:59 -05:00
Jurre deBaare
b24cfcfe77 Ported project specific scriptability UFunctions to Engine:
- SetPreviewSkeletalMesh to UAnimationAsset and UAnimBlueprint
- Functionality to retrieve UAnimationGraphs and UAnimationGraphNodes of a specific class from UAnimBlueprint and UAnimationGraph respectively
- Functionality for pose driver/asset scripting

#jira UE-117797
#rb Thomas.Sarkanen
#preflight 60d075e32ab218000115936a
#preflight 60d1a3eaa819040001397a52

[CL 16741838 by Jurre deBaare in ue5-main branch]
2021-06-22 08:24:00 -04:00
Zousar Shaker
3b4c8fc1c5 Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
#rb none

[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
halfdan ingvarsson
0e50cd24fe Relocating the contents of the Classes directory in AnimGraph in favor of Public.
#jira none
#trivial

[CL 14823295 by halfdan ingvarsson in ue5-main branch]
2020-11-30 16:40:07 -04:00