Warnings were generated when converting brushes to static meshes, creating geometry collections from static meshes in fracture mode and one instance also occured while loading assets on QAGame startup
#rnx
#rb matt.peters, luc.eygasier
#jira UE-137902
#preflight 61ee7d55ef289ffc6ddfd1ed
#ROBOMERGE-AUTHOR: matija.kecman
#ROBOMERGE-SOURCE: CL 18706982 in //UE5/Release-5.0/... via CL 18706989 via CL 18707053
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18707056 by matija kecman in ue5-main branch]
Allows save window to be displayed again if a file is reverted in UncontrolledChangelist.
#jira UE-136350
#rb Sebastien.Lussier
#robomerge Release-5.0
#changelist validated
[CL 18431729 by luc eygasier in ue5-main branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
Adds UncontrolledChangelistValidator, reconciling writable assets, warning the user if new uncontrolled changes are found during changelist validation
#rb Sebastien.Lussier
#preflight 60d0965a367e6700013a0083
#changelist validated
#ROBOMERGE-SOURCE: CL 16728469 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16728483 by luc eygasier in ue5-release-engine-test branch]
* Update MarkForAdd operation to operate on a specified changelist
* Adds Force option in sync operation to be able to revert uncontrolled files
* Adds the resulting new changelist to FNewChangelist operation
* Adds support for "mark for add" files when moving from UCL to C
* Adds support for reverting Uncontrolled Changelist, Uncontrolled Changelist files, or mixes of controlled/uncontrolled files
* Adds support of "Move files to..." contextual action for Uncontrolled files and to Uncontrolled Changelists
#rb Sebastien.Lussier
#changelist validated
#ROBOMERGE-SOURCE: CL 16662633 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)
[CL 16662640 by luc eygasier in ue5-release-engine-test branch]
* Adds reconcile contextual actions to manually trigger the verification process
* Loads UncontrolledChangelists module along UnrealEd to be able to hook loaded/saved files sooner
* Adds CPU Trace for FPerforceUpdateStatusWorker::Execute and ParseUpdateStatusResults
* Changes FPerforceCheckOutWorker to update Changelist State if checked out directly to a CL
* Changes FPerforceRevertWorker to update Changelist State after revert
#rb Sebastien.Lussier
#changelist validated
[CL 16477108 by luc eygasier in ue5-main branch]