Engine Frame number is recorded for each packet, and can be seen by hovering over a packet in the packet view of the network profiler of Insights.
Connection state is displayed for each packet in pop up view when the mouse is hovered over a packet in the packet view of the network profiler.
GameInstance names contain their name, role, and status as server or client.
Connection labels include the actor that owns the connection, if the connection is going to a client or server, and the remote address and port of the connection.
EConnectionState UNetConnection::State is deprecated (becoming private), instead use GetConnectionState and SetConnectionState to access State
CL 17071965, 17101672, 17102201, 17102631
#Jira UENET-1192
#rb Ryan.Gerleve, Mattias.Hornlund
[CL 17234452 by jackson frank in ue5-main branch]
Fixes off-by-one error in frames provider
This caused frames to be mis-reported when using FFrameProvider::GetFrameFromTime.
#jira UE-88149 - Previous frame button on Gameplay insights transport control has no impact
#rb Jurre.deBaare
#ROBOMERGE-SOURCE: CL 11498367 in //UE4/Release-4.25/...
#ROBOMERGE-BOT: RELEASE (Release-4.25 -> Release-4.25Plus) (v654-11333218)
[CL 11498372 by thomas sarkanen in 4.25-Plus branch]
This change introduces the concept of "channels" to TraceLog. When an event is emitted a channel now needs to be supplied. Channels are disabled by default and can be be enabled individually, allowing the user to limit the amount of events the tracing application produces. Channels can be enabled by the recording application (e.g. UnrealInsights) or enabled by default using a commandline argument, "-tracechannels" to enable a comma separated list of channels.
There are two new events related to channels, the announce event describing the channel, and the toggle event which notifies any changes in state. Note that all channels are enabled during static initialization in order to guarantee that any event emitted during that phase is recorded.
#rb martin.ridgers, ionut.matasaru
[CL 10950760 by Johan Berg in Dev-Core branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870584 by ryan durand in Main branch]