Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
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[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
sebastien lussier
55ec68c759
FMaterialBakingHelpers::PerformUVBorderSmearAndShrink() should shrink images regardless of the number of smearing iterations
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#rb daniel.coelho, patrick.enfedaque
#ROBOMERGE-SOURCE: CL 16837508 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16837515 by sebastien lussier in ue5-release-engine-test branch]
2021-07-13 10:56:04 -04:00
Sebastien Lussier
4466a8228a
MaterialBaking - Cap smearing iterations to avoid extreme processing time on high resolution baked textures
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#rb patrick.enfedaque
[CL 16011101 by Sebastien Lussier in ue5-main branch]
2021-04-14 15:49:40 -04:00
Sebastien Lussier
97c13a68a2
Readd parallelism in FMaterialBakingHelpersImpl::PerformUVBorderSmear()
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#fyi richard.malo
#robomerge Release-5.0-EarlyAccess
[CL 15532376 by Sebastien Lussier in ue5-main branch]
2021-02-25 15:45:47 -04:00
Sebastien Lussier
318627a8ef
MaterialBaking - Removed parallelism in PerformUVSmear as it is actually degrading performance (really small workloads) & we've now parallelized more parts of the material baking process
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#rb patrick.enfedaque
#robomerge Release-5.0-EarlyAccess
[CL 15419689 by Sebastien Lussier in ue5-main branch]
2021-02-16 13:37:12 -04:00
Tim Smith
d193b70a3b
Fixing PVS 7.7 Issues:
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warning V781: The value of the 'XYZ' index is checked after it was used. Perhaps there is a mistake in program logic.
#rb trivial
#jira UE-91644
[CL 15066377 by Tim Smith in ue5-main branch]
2021-01-13 09:08:55 -04:00
JeanMichel Dignard
70d074639f
Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
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#rb none
#rnx
[CL 10906274 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-08 13:26:18 -05:00
ryan durand
471d972e62
Updating copyright for Engine Developer.
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#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
danny couture
8f3036879c
Copy up //UE4/Dev-Enterprise/... to //UE4/Dev-Tools-Staging/...
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#rb none
[CL 10478662 by danny couture in Dev-Tools-Staging branch]
2019-11-28 10:58:55 -05:00
Jurre deBaare
5c9307a334
Thread/core change for material baking, to include hyperthreading
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#rb none
#jira none
[CL 6782682 by Jurre deBaare in Dev-Anim branch]
2019-06-03 04:57:52 -04:00
dogles
e5057563ee
PR #5037 : PerformUVBorderSmear optimization (Contributed by dogles)
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[CL 4751688 by Jurre deBaare in Dev-Anim branch]
2019-01-18 11:33:01 -05:00
Thomas Sarkanen
8ba3c4c087
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
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#rb none
#jira none
[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00
Marc Audy
d90da4ab1a
Merge to Dev-Main for 4.20 @ 4090813
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#rb
#rnx
#lockdown Nick.Penwarden
[CL 4091081 by Marc Audy in Main branch]
2018-05-23 21:04:31 -04:00
Marc Audy
7a0f229e8d
Copying //UE4/Fortnite-Staging to //UE4/Dev-Main (Source: //Fortnite/Main/Engine @ 3876564)
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#lockdown Nick.Penwarden
#rnx
#rb none
[CL 3903710 by Marc Audy in Main branch]
2018-02-22 11:25:06 -05:00
Ben Marsh
13d012685f
Merging copyright update from 4.19 branch.
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#rb none
#rnx
#jira
[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00
Ori Cohen
25ae9b5661
Copying //UE4/Dev-AnimPhys to Dev-Main (//UE4/Dev-Main)
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(will update this soon)
#lockdown Nick.Penwarden
#rb none
[CL 3502661 by Ori Cohen in Main branch]
2017-06-21 10:25:35 -04:00