Commit Graph

29 Commits

Author SHA1 Message Date
benoit deschenes
2e116c92cd DatasmithExpoter - Adding a CloseCurrentSource() function to our DirectLink simplified API.
Some DCC may close a 3d scene without closing the application, in that case they must be able to close the DirectLink source as well.
With the simplified DirectLink API (FDatasmithDirectLink) this was only achievable by creating a new scene that would override the existing one, which is not desirable in this case.
Our C# exporters can only use the simplified API at the moment and this seems like a common enough use-case to be added to FDatasmithDirectLink.

#jira UE-140665
#rb Johan.Duparc
#preflight 6290fa2db83292836e093ea2
#preflight 62953a005370042eb043f84a

[CL 20433116 by benoit deschenes in ue5-main branch]
2022-05-30 18:04:46 -04:00
benoit deschenes
afde922bf1 DatasmithExporter - Fixing Rhino and Revit broken export (no export in Rhino, bad mesh scaling in Rhino & Revit)
- Restoring previous FDatasmithSceneExporter::Reset() behavior but marking the function as deprecated.
It's previous usage of reseting the export progress without resetting the whole exporter state was discutable and confusing. If users want to fully reset the exporter they don't need the Reset() function.

- Fixing Datasmith Facade inverse scaling error during position conversion

#preflight 624b48d9dc6183e3f547d3b1
#rb Johan.Duparc Kerim.Borchaev

[CL 19625080 by benoit deschenes in ue5-main branch]
2022-04-05 10:39:18 -04:00
Johan Duparc
e6c8943f4c Datasmith: Large World Coordinate support
rules of thumb:
- Actor transforms are in doubles
- mesh internal data are in floats, except UVs that are in doubles
- compiled 3dsmax, archicad, navisworks, revit, rhino, sketchup, solidworks
#jira UETOOL-5070
#preflight 623f2ee47d49f37dfd3d599b
#rb Benoit.Deschenes

[CL 19533189 by Johan Duparc in ue5-main branch]
2022-03-28 16:55:59 -04:00
emil kirichev
27ee27bd71 [Revit Exporter] Implement export of decals
#rb JeanLuc.Corenthin
#jira UETOOL-4947
#preflight 6231f4f1ac0173aa4130081e

[CL 19417798 by emil kirichev in ue5-main branch]
2022-03-17 02:24:47 -04:00
Johan Duparc
c846fd6690 Datasmith: add support for CastShadow property in Actor Elements
#rb JeanLuc.Corenthin
#jira UETOOL-5066
#preflight 622a11f3df3960e506a09009

[CL 19354410 by Johan Duparc in ue5-main branch]
2022-03-11 09:57:27 -05:00
benoit deschenes
5b12cdf3e7 Fixing DatasmithCSharpFacade compilation on Mac
#jira none
#rb JeanMichel.Dignard
JeanMichel.Dignard

#ROBOMERGE-AUTHOR: benoit.deschenes
#ROBOMERGE-SOURCE: CL 18420863 in //UE5/Release-5.0/... via CL 18422615
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18422895 by benoit deschenes in ue5-release-engine-test branch]
2021-12-09 14:52:15 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
johan duparc
09343e0b9d Datasmith: fix double -> float conversion warning
#jira UE-126472
#rb JeanLuc.Corenthin

#ROBOMERGE-AUTHOR: johan.duparc
#ROBOMERGE-SOURCE: CL 17496095 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17496102 by johan duparc in ue5-release-engine-test branch]
2021-09-13 16:21:02 -04:00
emil kirichev
1201426cfa Datasmith Solidworks: Export animations
#jira UETOOL-3901
#rb JeanLuc.Corenthin

#ROBOMERGE-AUTHOR: emil.kirichev
#ROBOMERGE-SOURCE: CL 17469138 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17469143 by emil kirichev in ue5-release-engine-test branch]
2021-09-09 04:07:12 -04:00
andrew davidson
ffa1d5ca26 LWC support for FQuat and FTransform
Merge Dev-LargeWorldCoordinates [at] 17289670

#preflight 6125fb6925057900014f2cd6

#ROBOMERGE-SOURCE: CL 17300515 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17300523 by andrew davidson in ue5-release-engine-test branch]
2021-08-25 06:26:44 -04:00
johan duparc
1f102c7750 Datasmith: cleanup unused Displacement mapping code
#jira UE-113727
#rb Jean-Luc.Corenthin

#ROBOMERGE-SOURCE: CL 17205136 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17205150 by johan duparc in ue5-release-engine-test branch]
2021-08-17 16:24:05 -04:00
andrew davidson
cf3ad023de LWC: Miscellaneous double/float type conversion fixes
#preflight 6115311a9c7bb100011a2452

#ROBOMERGE-SOURCE: CL 17153993 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17154002 by andrew davidson in ue5-release-engine-test branch]
2021-08-12 12:35:40 -04:00
aurel cordonnier
25a11deeac Merge from Release-Engine-Staging @ 16579919
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
Andrew Davidson
3ddc3a4da3 Merge up from //UE5/Dev-LargeWorldCoordinates
#rb none

[CL 16211417 by Andrew Davidson in ue5-main branch]
2021-05-05 15:07:25 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Marc Audy
cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Marc Audy
ada7c144fa Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
[CL 14906022 by Marc Audy in ue5-main branch]
2020-12-11 14:21:20 -04:00
Sebastien Lussier
c634cb4520 Fix include path casing
#fyi marc.audy

[CL 14617887 by Sebastien Lussier in ue5-main branch]
2020-10-29 20:20:41 -04:00
Sebastien Lussier
acfae6c8f8 ThirdParty\OpenEXR - Moved includes to correct location (under "/include/openexr" rather than "/include")
* Fixed all includes of OpenEXR in the engine and plugins
* Will allow building other middlewares that rely on OpenEXR without hassle (ex: OpenVDB)
* Created build scripts (Windows only for now)
* Replicated a few UE specific changes that were made under Deploy/OpenEXR-2.3.0 to the source, so that a rebuild of the lib will not erase them
#rb jeanfrancois.dube, anousack.kitisa

[CL 14613618 by Sebastien Lussier in ue5-main branch]
2020-10-29 14:28:23 -04:00
Marc Audy
68150e0be7 Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
This represents UE4/Main @ 14594913

[CL 14612291 by Marc Audy in ue5-main branch]
2020-10-29 13:38:15 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
johan duparc
6f7e2d451d Copy of 11271391 from //UE4/Dev-Enterprise:
Revit: Fix export time field in exported datasmith scene

#jira UE-88083
#rb none

#ROBOMERGE-SOURCE: CL 11604300 in //UE4/Release-4.25/... via CL 11604316
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v655-11596533)

[CL 11604350 by johan duparc in Main branch]
2020-02-25 10:49:26 -05:00
emil kirichev
b74abd7b27 Illegal characters in texture name don't survive datasmith export
Integrated from Dev-Enterprise (CL 11279033)

#jira UE-87907
#rb JeanLuc.Corenthin

#ROBOMERGE-SOURCE: CL 11459086 in //UE4/Release-4.25/...
#ROBOMERGE-BOT: RELEASE (Release-4.25 -> Release-4.25Plus) (v654-11333218)

[CL 11459090 by emil kirichev in 4.25-Plus branch]
2020-02-17 08:01:59 -05:00