lauren barnes
3f374d3e77
Updating style files with new icon paths
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#jira UE-154238
#rb trivial
#preflight 6294d02d4c7bcac173d1abf2
#ROBOMERGE-OWNER: lauren.barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20435771 via CL 20436327 via CL 20436365 via CL 20436375
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)
[CL 20448577 by lauren barnes in ue5-main branch]
2022-06-01 03:50:29 -04:00
ionut matasaru
e5a08d1eb4
[Insights] Added LLM_SCOPEs to each analyzer in TraceServices and in few Insights plugins (in an effort to reduce the Untagged allocations).
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#jira UE-147172
#rb Johan.Berg
#preflight 6284c4ecf239239af6738fb4
[CL 20277513 by ionut matasaru in ue5-main branch]
2022-05-19 05:03:20 -04:00
bob tellez
22dc473b03
#UE A couple of monolithic fixes for modules used by UnrealInsights
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[FYI] Patrick.Boutot,zach.bethel
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 19397449 via CL 19400683 via CL 19402844 via CL 19403094
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19406636 by bob tellez in ue5-main branch]
2022-03-16 11:55:01 -04:00
Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
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[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
a6e741e007
Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
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This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
patrick boutot
e5a7c504a5
SlateInsights: Fix compile unit.
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#jira none
#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 17759906 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426)
[CL 17759909 by patrick boutot in ue5-release-engine-test branch]
2021-10-08 08:09:09 -04:00
patrick boutot
9e71256897
SlateInsight: Add timing to Widget Update
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#rb none
#preflight 615f2757f0ee840001c30af7
#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 17753497 via CL 17753522 via CL 17753535 via CL 17753543 via CL 17758226
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17758268 by patrick boutot in ue5-release-engine-test branch]
2021-10-07 22:26:03 -04:00
anatole menichetti
96a1a229e0
Fix SlateSriptingCommand module - Compilation error in CL 17735741
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#ROBOMERGE-AUTHOR: anatole.menichetti
#ROBOMERGE-SOURCE: CL 17741914 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426)
[CL 17741933 by anatole menichetti in ue5-release-engine-test branch]
2021-10-06 17:30:08 -04:00
anatole menichetti
b6d019e71c
Adding SlateScripting plugin, SlateScriptingCommands module and UICommandsScriptingSubsystem to register commands dynamically within existing UI Command LIsts through scripting. Sequencer, Curve Editor, Content Browser, Main Frame, Level Editor and Level Viewports are currently the only systems exposing the command lists.
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#jira UE-118789
#ROBOMERGE-AUTHOR: anatole.menichetti
#ROBOMERGE-SOURCE: CL 17735664 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426)
[CL 17735675 by anatole menichetti in ue5-release-engine-test branch]
2021-10-06 11:07:42 -04:00
lauren barnes
5bd8c74d4e
FAssetEditorModeUILayer now serves as a layer between a given asset editor and the mode toolkits, so that the mode toolkits can request UI panels and the asset editor determines where they are located in the asset editor layout. The first implementation is in the level editor, and all default mode UI has been moved to FModeToolkit.
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#jira UETOOL-3555
#preflight 61143dbf9c7bb10001f080b3
#rb Matt.Kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17152278 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17152291 by lauren barnes in ue5-release-engine-test branch]
2021-08-12 10:54:54 -04:00
catalin dragoiu
7785585592
[Insights] Move Task and Slate Insights to the Timing Insights workspace group
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#rb Ionut.Matasaru
#ROBOMERGE-SOURCE: CL 17015772 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)
[CL 17015776 by catalin dragoiu in ue5-release-engine-test branch]
2021-08-02 10:22:06 -04:00
axel riffard
e1a8d4378e
Remove UDK Remote and Slate Remote
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#lockdown jack.porter
#rb jack.porter
#jira UE-113420
#fyi andrew.grant, josh.adams
#preflight 60b88a218a2a6400014f3006
[CL 16544888 by axel riffard in ue5-main branch]
2021-06-03 06:01:20 -04:00
patrick boutot
b382b6e48e
Slate: Add LexToString to EInvalidateWidgetReason. Update SlateTraceFlags and ConsoleSlateDebuggerInvalidate with the newest EInvalidateWidgetReason. Add ConsoleSlateDebuggerBreak to break the application when a widget get invalidated or painted.
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#rb vincent.gauthier
#preflight 609e8283423c960001e9906f
#ROBOMERGE-SOURCE: CL 16329896 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)
[CL 16329927 by patrick boutot in ue5-release-engine-test branch]
2021-05-14 11:08:03 -04:00
Patrick Boutot
23beac9926
Slate: Add LexToString to EInvalidateWidgetReason. Update SlateTraceFlags and ConsoleSlateDebuggerInvalidate with the newest EInvalidateWidgetReason. Add ConsoleSlateDebuggerBreak to break the application when a widget get invalidated or painted.
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#rb vincent.gauthier
#preflight 609e8283423c960001e9906f
[CL 16329896 by Patrick Boutot in ue5-main branch]
2021-05-14 11:04:54 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
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This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Josh Adams
b0e4357576
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
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#rb marc.audy (concept, not each file)
[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Patrick Boutot
894281a030
SlateInsights: Add a Widget to find and display a Swidget info.
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#jira UETOOL-2817
#rb daren.cheng
[CL 14946985 by Patrick Boutot in ue5-main branch]
2020-12-17 11:20:41 -04:00
daren cheng
bca78075b2
Resolve slate insight callstacks in game process so they can be saved.
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#jira UE-103460
#rb Patrick.Boutot
[CL 14789085 by daren cheng in ue5-main branch]
2020-11-19 15:15:55 -04:00
Martin Ridgers
be972be826
Moved the Trace namespace into the UE namespace.
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#rb jb
#rnx
[CL 14762673 by Martin Ridgers in ue5-main branch]
2020-11-17 06:54:28 -04:00
Martin Ridgers
5208379ed7
Moved the TraceServices module into its own namespace.
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#rb im
#rnx
[CL 14743799 by Martin Ridgers in ue5-main branch]
2020-11-13 05:29:37 -04:00
daren cheng
e118d9c9a9
Edigrate 14642501. Fix Nonunity.
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#jira UE-102425
#rb none
[CL 14643172 by daren cheng in ue5-main branch]
2020-11-03 12:44:03 -04:00
daren cheng
4ec48c9820
Edigrate 14629275.
...
Capture callstack in widget invalidation for leaf widgets.
#jira UE-101687
#rb Patrick.Boutot Phillip.Kavan
[CL 14631340 by daren cheng in ue5-main branch]
2020-11-02 14:48:49 -04:00
daren cheng
80a62b175e
Fix UE5 Slate insights not displaying widget name due to bad merge.
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#jira UE-102359
#rb none
[CL 14629706 by daren cheng in ue5-main branch]
2020-11-02 13:55:58 -04:00
Marc Audy
68150e0be7
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
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This represents UE4/Main @ 14594913
[CL 14612291 by Marc Audy in ue5-main branch]
2020-10-29 13:38:15 -04:00