Change static MixedRealityInterop to use the existing heap-allocated version, which is nullptr checked to detect the case that we are on an unsupported version of windows.
#rb dan.oconnor jeff.fisher
#ROBOMERGE-SOURCE: CL 10071342 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v574-10069753)
[CL 10071441 by joe conley in Main branch]
-Merging //UE4/Partner-HappyFinish to Release-4.24 (//UE4/Release-4.24)
-CL 9794405 fixes by requests from Happy Finish
-CL 9826882 fixing eye tracking over remoting
#rb Ryan.Vance
#jira UEVR-1505
#ROBOMERGE-SOURCE: CL 9876052 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v553-9872581)
[CL 9876065 by jeff fisher in Main branch]
Remember if you are looking to improve your local iteration times you can add the module to BuildConfiguration.xml DisableUnityBuild locally and it will be run without unity for you.
#fyi ben.marsh
#rb none
[CL 7099376 by Joakim Lindqvist in Dev-Build branch]