Commit Graph

18 Commits

Author SHA1 Message Date
Jimmy Andrews
10153ffb90 Deprecate TTransformSRT3::Inverse() and attempt to fix usages of it and also FTransform::Inverse() in the modeling code
#rb david.hill
#preflight 627d2b99a82f3adab87fb87f

[CL 20165573 by Jimmy Andrews in ue5-main branch]
2022-05-12 12:08:26 -04:00
semion piskarev
8c3bb7ea9a MeshModelingTools: Allow user to set specific extrude distance in PolyEd.
#rb Rinat.Abdrashitov, Jimmy.Andrews
#jira none
#preflight 622b6e420a614dcb0cfb8e0d

[CL 19355551 by semion piskarev in ue5-main branch]
2022-03-11 11:01:04 -05:00
ryan schmidt
d8dde9eea2 localization macros duplicate-key fixes
#rb david.hill
#jira UE-141529
#preflight 6206df7c3a5afc57e39a8591
#rnx

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18963942 in //UE5/Release-5.0/... via CL 18964255 via CL 18965086
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18965110 by ryan schmidt in ue5-main branch]
2022-02-11 18:25:48 -05:00
fred kimberley
7fbfaf57c8 Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
#jira UE-122078
#rb Andrew.Davidson, Colin.McGinley
#preflight standard build

#ROBOMERGE-AUTHOR: fred.kimberley
#ROBOMERGE-SOURCE: CL 18817999 in //UE5/Release-5.0/... via CL 18818012 via CL 18822871
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)

[CL 18824721 by fred kimberley in ue5-main branch]
2022-02-02 07:59:31 -05:00
ryan schmidt
6ad26b69f0 rename UE::Geometry::TTransform3 to TTransformSRT3, update references
#rb none
#rnx
#jira UE-139757
#preflight 61f572d9e52a8a4a910990f1

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18784197 in //UE5/Release-5.0/... via CL 18784203 via CL 18784222
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18784226 by ryan schmidt in ue5-main branch]
2022-01-29 14:37:53 -05:00
semion piskarev
dbf68d063a MeshModelingTools: Make group edge inserter not break in various ways with high vertex tolerance or very thin sliver triangles. Make edge loop insertion not hit ensure when unable to insert edge with plane cut.
#rb Matija.Kecman
#jira UE-138912, UE-114932, UE-115081
#rnx
#preflight 61eed4e48f38611657eedc31

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 18710040 in //UE5/Release-5.0/... via CL 18710087 via CL 18710214
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18710246 by semion piskarev in ue5-main branch]
2022-01-24 12:04:10 -05:00
semion piskarev
a026a2aedb MeshModelingTools: Make first point in PolyEditCutFacesActivity undoable.
#rb Rinat.Abdrashitov
#rnx
#jira UE-118157
#preflight 61e0a3d5ed50181feb57cd16

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 18621613 in //UE5/Release-5.0/... via CL 18621686 via CL 18621745
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18621803 by semion piskarev in ue5-main branch]
2022-01-14 14:31:59 -05:00
matija kecman
d76f894c26 MeshModelingToolset: Fix polygroup edge rendering after undoing a Straighten edge edit in the PolyEd tool
#rb semion.piskarev
#rnx
#jira UE-125122
#preflight 61dc3fe6932a02483cf5cf4e

#ROBOMERGE-AUTHOR: matija.kecman
#ROBOMERGE-SOURCE: CL 18570405 in //UE5/Release-5.0/... via CL 18570415
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18570420 by matija kecman in ue5-release-engine-test branch]
2022-01-11 06:48:50 -05:00
semion piskarev
32e87ed9d4 MeshModelingTools: Add ability to avoid hitting back faces in selection in PolyEdit, to make it easier to work with inside-out meshes. Also save settings for PolyEdit and TriEdit separately.
#rb Jimmy.Andrews
#rnx
#jira none
#preflight 61d37a131f62d3ad4d4a8616

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 18508336 in //UE5/Release-5.0/... via CL 18508346
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18508367 by semion piskarev in ue5-release-engine-test branch]
2022-01-04 11:23:06 -05:00
ryan schmidt
db857d56b6 ModelingTools: convert various tools/mechanics/etc to use new SnappingManager functionality for scene hit-tests and snapping
#rb david.hill
#rnx
#jira none
#preflight 61b21920d308710b0c513796

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18419130 in //UE5/Release-5.0/... via CL 18422407
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18422664 by ryan schmidt in ue5-release-engine-test branch]
2021-12-09 14:46:09 -05:00
jimmy andrews
fd07763a78 remove UE::Geometry::TRay3 and replace usages with UE::Math::TRay
#rb tyson.brochu
#rnx
#preflight 6195872476668b37001d1141

#ushell-cherrypick of 18231220 by Jimmy.Andrews

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18232491 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)

[CL 18232527 by jimmy andrews in ue5-release-engine-test branch]
2021-11-17 21:06:46 -05:00
michael balzer
b8a1c9b6cf GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
ryan schmidt
0e961a1e23 ModelingTools: add Edge Bevel operation in PolyEdit Tool. New UPolyEditBevelEdgeActivity, and operations to initialize it in PolyEdit. This bevel operation currently uses an explicit bevel-distance rather than a live viewport interaction, and as a result required adding a separate 'apply' button inside the PolyEditTool panel (via new UEditMeshPolygonsToolAcceptCancelAction). The UX here is terrible but it's not clear we can do better in 5.0 timeframe.
GeometryProcessing: add support for beveling the border ring(s) of a triangle or polygroup-face selection. Improve polygroup assignment around bevel loops, previously the entire loop received a single polygroup which is not what the user expects in polygroup-modeling. Now a new polygroup is assigned for each unique group-edge-pair. Terminator vertices now also generate a new polygroup if there are 2 or more adjacent groups, previously behavior (assigning to arbitrary nbr) was not useful during polygroup-edting.

#rb rinat.abdrashitov
#rnx
#jira none
#preflight 6193ddccb32bbfdc50d9ed07

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18208908 in //UE5/Release-5.0/... via CL 18209386
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18209422 by ryan schmidt in ue5-release-engine-test branch]
2021-11-16 13:24:21 -05:00
jimmy andrews
6df1e3bcc4 clamp offsets/extrusions in polyedit in the tri-normal-adjust mode, that could otherwise offset infinitely at sharp corners
#jira UE-132170
#rb lonnie.li

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 17893788 in //UE5/Release-5.0/... via CL 17893807
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17893813 by jimmy andrews in ue5-release-engine-test branch]
2021-10-21 22:27:29 -04:00
semion piskarev
8e75f5d5e7 MeshModelingTools: Fix thread issues in edge loop insertion, edge insertion, and cube grid tool activities.
#rb Tyson.Brochu
#rnx
#jira UE-126076
#preflight 616f23439f18020001d76b25

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 17884530 in //UE5/Release-5.0/... via CL 17884547
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17884554 by semion piskarev in ue5-release-engine-test branch]
2021-10-21 10:11:02 -04:00
semion piskarev
4da5048577 MeshModelingTools: split extrude and offset out in PolyEdit.
#rb Ryan.Schmidt
#rnx
#jira UE-130545
#preflight 616a0c1e57240d0001cd1e92

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 17859173 in //UE5/Release-5.0/... via CL 17859177
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17859192 by semion piskarev in ue5-release-engine-test branch]
2021-10-19 08:11:46 -04:00
ryan schmidt
12f074e656 ModelingTools: optional path tracing support inside Modeling Tools
- Add new UModelingComponentsSettings which has settings for in-tool preview mesh rendering and emitted new mesh objects
- Add ToolSetupUtil::ApplyRenderingConfigurationToPreview() utility functions, most Tools now call this function to configure UPreviewMesh/DynamicMeshComponents they create for mesh editing preview rendering (uses Settings to make setup decisions like RT on/off)
- add PreviewMesh::NotifyWorldPathTracedOutputInvalidated(), forces invalidation of current path tracing result, call from various PreviewMesh internal functions
- UCreateMeshObjectTypeProperties::ConfigureCreateMeshObjectParams() now configures new-mesh-object parameters with RT and Collision from UModelingComponentsSettings
- DynamicMeshComponent now defaults to raytracing-enabled, usage in Editor is controlled by above settings

#rb rinat.abdrashitov
#rnx
#jira none
#preflight 615f376bf0ee840001cab0fc

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17753416 in //UE5/Release-5.0/... via CL 17758212
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17758266 by ryan schmidt in ue5-release-engine-test branch]
2021-10-07 22:25:54 -04:00
michael balzer
c4e9341b37 MeshModelingToolset: Move selected "PolyModel" tools out of experimental
#jira UETOOL-3823
#preflight 6156558e47517300016750ee
#rnx

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17691795 in //UE5/Release-5.0/... via CL 17691808
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17691812 by michael balzer in ue5-release-engine-test branch]
2021-10-01 10:46:45 -04:00