tyson brochu
178838db35
ContainmentTests: use full level set grid transform, not just translation
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#jira UE-155269
#rb jimmy.andrews
#preflight 62967f5b9d75300f41bdee51
[CL 20444082 by tyson brochu in ue5-main branch]
2022-05-31 18:55:26 -04:00
tyson brochu
e78697a2c1
SetCollisionGeometryTool: add Mesh to Level Set / SDF conversion
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#rb jimmy.andrews
#preflight 62952aa7e61254772f6b4b5e
[CL 20432875 by tyson brochu in ue5-main branch]
2022-05-30 16:48:48 -04:00
David Hill
c7fdcbcbe8
Geometry: Intrinsic Triangulation and Geodesics. Fixed bugs related to the special case when an intrinsic triangle has only two distinct verts (as happens when an intrinsic triangle wraps the tip of a cone). Also added mesh reset methods and allowing the intrinsic mesh to optionally own a copy of the surface mesh it uses.
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#preflight 6287de806c7692ac8cccee95
#rb Tyson.Brochu
[CL 20348622 by David Hill in ue5-main branch]
2022-05-24 11:10:33 -04:00
David Hill
294f8cca41
Geometry Processing: Implement intrinsic mesh triangle and edge split using normal coordinates
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#preflight 62851449614041edb7874304
#rb jimmy.andrews
[CL 20280431 by David Hill in ue5-main branch]
2022-05-19 10:43:03 -04:00
semion piskarev
51b6474352
MeshModelingTools: Make offset and inset work in pathological bowtie-related cases. Fix DisconnectTriangles in cases of bowties.
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#rb Jimmy.Andrews, Rinat.Abdrashitov
#jira UE-150128, UE-150574
#preflight 6283abd4730e8423d125ff9a
[CL 20242223 by semion piskarev in ue5-main branch]
2022-05-17 10:13:11 -04:00
matija kecman
b47e74f1a8
Render Capture Baking: Move visibility raycast from evaluators to detail sampler
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Benchmark configuration:
- Test scene with 4 meshes: a mossy stone nanite mesh, a beach ball, a ball with an emissive blue cross and a hut mesh
- Target mesh: 11.8k triangles mesh, created by voxel wrapping the meshes in the test scene elements
- 4096x4096 output texture with 16x multisampling baking BaseColor, Emissive, PackedMRS and Normal maps
- 4096x4096 photo capture resolution
Unreal Insights reports the following times for the Bake call:
- Before this change: 2 mins 45 seconds
- After this change: 55.9 seconds
Aside: (Unaffected by this change) In both cases the photo capture, which is done on the game thread, took about 1 min
#jira none
#rb
#rnx
#preflight 627e64e01748fbc85bb24a42
[CL 20221383 by matija kecman in ue5-main branch]
2022-05-16 05:13:25 -04:00
Jimmy Andrews
4993c96dfd
Fix fracture messing up normals for some meshes by making the mesh boolean's simplifier preserve vertex normals
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#jira UE-151297
#rb rinat.abdrashitov
#preflight 627d25564a05ef0394cc0592
[CL 20165579 by Jimmy Andrews in ue5-main branch]
2022-05-12 12:09:00 -04:00
nathan mitchell
cc0b68299f
UVEditor: Enable support for polygroups and UDIMS in the AutoUV tool.
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#rb semion.piskarev
#preflight 62685f23dd35c0d6cacdd455
[CL 20161755 by nathan mitchell in ue5-main branch]
2022-05-12 04:02:48 -04:00
matija kecman
998174e108
Render Capture Baking: Reimplement infill in new baking framework using callbacks
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#rb lonnie.li
#rnx
#preflight 627a5feffc07e0a9b4fda490
#jira none
[CL 20121863 by matija kecman in ue5-main branch]
2022-05-10 09:01:17 -04:00
rinat abdrashitov
683a655fa6
Fixed the PVS static analyzer error caused by a dangling reference.
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Added extra comments clarifying the expected lifetime of the passed objects to the FSparsePowerMethod class constructors and the CreateSparseMatrixOperator() static method.
#rb jimmy.andrews
#rnx
#jira UE-147203
#preflight 6279b6e34561731dbe2deefe
[CL 20115637 by rinat abdrashitov in ue5-main branch]
2022-05-09 21:05:46 -04:00
Jimmy Andrews
e64bf36163
expose min part thickness parameter in convex decomposition algorithm out to Msh2Coll tool and Geometry Script api
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#preflight 6279639976015d2d65df0f45
#rb rinat.abdrashitov
[CL 20110648 by Jimmy Andrews in ue5-main branch]
2022-05-09 16:41:33 -04:00
michael balzer
fc875e8500
GeometryCore: Fix static analysis warning in FDynamicMeshEditor
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#jira UE-151285
#preflight 627553478a31599132b878a0
[CL 20082799 by michael balzer in ue5-main branch]
2022-05-06 15:39:11 -04:00
jimmy andrews
4165a87ce7
Fix crash in PolyEdit offset w/ bowties
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#jira UE-150574
#preflight 626affbe6363134a0f999146
#rb tyson.brochu
#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 19969548 in //UE5/Release-5.0/... via CL 19970715
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19973326 by jimmy andrews in ue5-main branch]
2022-04-28 19:35:23 -04:00
jason walter
e8e7d051e5
Remove unnecessary pragma once
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#jira UE-150255
#fyi matija.kecman, lonnie.li, kriss.gossart
#rb none
#preflight none
[CL 19942195 by jason walter in ue5-main branch]
2022-04-27 12:54:25 -04:00
matija kecman
929525effb
Render Capture Baking: Support correspondence sample validity checking, use BSpline filtering and enable multisampling
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#rb lonnie.li
#rnx
#jira none
#preflight 6262d4dbd558dfdec3934905
[CL 19899614 by matija kecman in ue5-main branch]
2022-04-25 05:41:52 -04:00
Jimmy Andrews
ef32c0bb0f
return the default normal/occlusion for occlusion baker samples that have a degenerate normal
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#rb lonnie.li
#preflight 626373236c1ac14c70790253
[CL 19886120 by Jimmy Andrews in ue5-main branch]
2022-04-22 23:46:52 -04:00
Jimmy Andrews
921f4bbc72
fix crash on adding spline points to oceans w/ non-zero shape dilation
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#jira UE-149948
#rb roey.borsteinas
#preflight 6262fcc200654785f419a8e0
[CL 19870123 by Jimmy Andrews in ue5-main branch]
2022-04-22 15:23:59 -04:00
tyson brochu
087f3b0d0f
Remesh Tool: initial implementation of (optional) boundary constraint projection:
...
- Constrained edges along a boundary are allowed to collapse, and vertices are allowed to move, but they are projected back to the original boundary curve geometry
- Additionally, vertices at boundary "corners" (defined using an angle threshold criterion) are constrained to not move or be deleted
#jira UE-149616
#rb rinat.abdrashitov
#preflight
#preflight 6262dc97e87284a93cd6bd44
[CL 19867177 by tyson brochu in ue5-main branch]
2022-04-22 12:56:47 -04:00
matija kecman
c0d9ee0a19
MeshMapBaker: Some refactoring/clarification
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#rb lonnie.li
#rnx
#jira none
#preflight 625edf049c09ef439d98e141
[CL 19811589 by matija kecman in ue5-main branch]
2022-04-19 13:09:19 -04:00
matija kecman
6f5b380176
MeshMapBaker: Change criterion used to switch between computed and default values in overwrite mode evaluators when a sample filter function is used
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This change means that if an overwrite mode evaluator (e.g., one computing Material IDs) used a default value for a given sample then all the add mode evaluators will have only added contributions from the evaluator default value for that sample too.
#rb lonnie.li
#rnx
#jira none
#preflight 625ed97b034d8924cdcc230f
[CL 19810706 by matija kecman in ue5-main branch]
2022-04-19 12:24:50 -04:00
lonnie li
6d9773bf8d
ModelingTools: Add support for blending when evaluating SampleFilterMask in BakeTexture/BakeAll
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#rb jimmy.andrews
#jira none
#preflight 62576e3e1543022eed57ee1c
[CL 19749341 by lonnie li in ue5-main branch]
2022-04-13 21:13:17 -04:00
lonnie li
c23aaf9684
ModelingTools: Fixed MaterialID bake to overwrite rather than accumulate.
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#rb none
#jira none
#preflight 62573215667d4516641e5a93
[CL 19747026 by lonnie li in ue5-main branch]
2022-04-13 18:28:48 -04:00
rinat abdrashitov
0da9fcc624
-Fixed a bug in the UV conformal unit test by allowing setting the starting vector in the SpectralConformal Mesh UV solver. This allows to deterministically generate the same result given the same initial vector.
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-Added a DenseMatrix.h which contains wrappers around Eigen's DenseMatrix class.
#rb jimmy.andrews
#jira None
#preflight 62558d75cd5ed4dd0915fde7
[CL 19740532 by rinat abdrashitov in ue5-main branch]
2022-04-13 11:23:06 -04:00
lonnie li
4c27f65167
ModelingTools: Add SampleFilterMask support for BakeTexture/BakeAll.
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#rb jimmy.andrews
#jira none
#preflight 6255f5b2c65e9671cf8ee811
[CL 19731154 by lonnie li in ue5-main branch]
2022-04-12 18:19:08 -04:00
matija kecman
bd1ff96e3e
Render Capture Baking: Use new baking framework
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#rb lonnie.li
#rnx
#jira none
#preflight 6255d700ed176258e5e26227
[CL 19727518 by matija kecman in ue5-main branch]
2022-04-12 16:02:24 -04:00