- base class for StateTree tasks (GameplayInteractionStateTreeTask)
- GameplayInteractions StateTree schema
- supports StateTree common Tasks, Evaluators and Conditions + GameplayInteraction Tasks
- requires two named external data items (Interactable actor and SmartObject claimed handle)
- GameplayInteraction specific SmartObjectBehaviorDefinition to execute a StateTree
- First pass of ContextualAnimStateTreeTask to play a scene from a ContextualAnimation scene asset
#rnx
#rb mikko.mononen
#preflight 627510442e58cb727d38e384
[CL 20074106 by Yoan StAmant in ue5-main branch]