=====
- Fix non-unity build issue with cherry-picked integration from CL 18248575
#rb trivial
#ROBOMERGE-AUTHOR: billy.bramer
#ROBOMERGE-SOURCE: CL 18249027 via CL 18249029 via CL 18249030 via CL 18249116 via CL 18249132
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18249139 by billy bramer in ue5-release-engine-test branch]
It now leaves the invalid data but puts up a warning image
[CODEREVIEW] billy.bramer
#ROBOMERGE-AUTHOR: ben.zeigler
#ROBOMERGE-SOURCE: CL 18244456 in //UE5/Release-5.0/... via CL 18244476
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18244549 by ben zeigler in ue5-release-engine-test branch]
Additional changes:
- Deprecates the previous method for specifying a singular custom class viewer filter and updates all existing occurrences of this pattern in engine code.
- Extends the property editor utilities interface to expose custom class filter(s) that can be applied to the class picker widget used for editing class property values.
- Adds an implementation of this interface to SDetailsView such that additional class filter(s) can now be configured to be applied to all underlying class property nodes.
#jira UE-108316
#rb Lauren.Barnes
#preflight 60c2102e8ae8960001110d50
#ROBOMERGE-OWNER: phillip.kavan
#ROBOMERGE-AUTHOR: phillip.kavan
#ROBOMERGE-SOURCE: CL 16623084 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)
#ROBOMERGE-CONFLICT from-shelf
[CL 16623246 by phillip kavan in ue5-release-engine-test branch]
Also fix unrecognized tab, and duplicate struct link in both registry and data table editor
#rb none
#ROBOMERGE-SOURCE: CL 15868470 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15868477 by ben zeigler in ue5-main branch]
CL# 15481362 changed the behavior of ObjectsUseNameArea so that the object name was visible, and upon auditing the current use of ObjectsUseNameArea it was found that all but a few cases likely intended to use HideNameArea instead.
Breaking: This change also renames FDetailsViewArgs::bShowActorLabel to FDetailsViewArgs::bShowObjectLabel to reflect what it actually does.
#rb Brooke.Hubert
#ROBOMERGE-SOURCE: CL 15496125 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15496134 by jamie dale in ue5-main branch]