MovieScene was targeted as its headers were at the top of profiling ShooterGame builds.
Tested with -disableunity and -nopch. Current timings take ShooterGameEditor rebuild from 480s to 440s
#jira none
#rb josh.adams
#preflight 624c97a63661c8f04a191889
[CL 19634779 by christopher waters in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
- This change introduces two separate types for dealing with binding IDs in different spaces explicitly: FFixedObjectBindingID and FRelativeObjectBindingID. The latter is portable if the sequence it was created within is nested inside another foreign hierarchy.
- FMovieSceneObjectBindingID remains, and is able to represent both of the new types, but should only be used for serialization to ensure compatability and consistency with editor tools that operate in different spaces.
- Any manual ResolveLocalToRoot or GetSequenceID processing has now been replaced with the new ResolveBoundObjects API, which provides a less error-prone way of resolving bindings that live in different sequences
#jira UE-74450
#rb Max.Chen, Ludovic.Chabant
[CL 14915667 by Andrew Rodham in ue5-main branch]
Adding a public member to USkeletalMesh class is now prohibed since it can break asynchronous operations that will be added next to this submit.
#rb danny.couture
#jira UEENT-3936
#rnx
[CL 14812920 by Alexis Matte in ue5-main branch]
Deprecated PlayTo, ScrubTo, JumpTo for Frames, Seconds, and MarkedFrames. Replaced with SetPlaybackPosition() which takes PlaybackParams to specify the position (ie, frame, seconds, or marked frame) and an update method (play, scrub, jump).
Also, adding a new feature/function:
PlayTo() - play from the current time to a specified time
#rb andrew.rodham
#ROBOMERGE-SOURCE: CL 13137367 via CL 13137369 via CL 13137373
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v687-13115495)
[CL 13137377 by max chen in Main branch]
#jira UE-91262
#rb none
#ROBOMERGE-SOURCE: CL 12475652 in //UE4/Release-4.25/... via CL 12475657 via CL 12475658
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v672-12450963)
[CL 12475662 by max chen in Main branch]