christopher waters
4b9e68073c
Deprecating RHICreateTexture2D and RHICreateTextureExternal2D.
...
#jira none
#rb zach.bethel
#preflight 627a6ec010766ef8c1f54f1e
[CL 20129702 by christopher waters in ue5-main branch]
2022-05-10 17:13:37 -04:00
Chris Babcock
cc133800ae
Fix up some misnamed functions on Android media plugins
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#jira UE-150549
#android
#review @Jack.Porter
#rb Jack.Porter
#preflight https://horde.devtools.epicgames.com/job/627a7676492212de072f6549
[CL 20123104 by Chris Babcock in ue5-main branch]
2022-05-10 10:48:13 -04:00
zach bethel
a574adf6d5
Deprecated RHICreateTargetableShaderResource utility method, since it's not actually used to create multisampled resources. Removed instances where it appeared multiple textures were being created, but only one was actually created. Cleaned up FTextureRenderTargetResource derived classes to use TextureRHI and TextureRenderTargetRHI.
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#preflight 62798ef94561731dbe14105b
#rb christopher.waters
[CL 20113900 by zach bethel in ue5-main branch]
2022-05-09 19:27:51 -04:00
christopher waters
18cb677334
Converting uses of RHICreateTargetableShaderResource2D to use RHICreateTargetableShaderResource.
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#jira none
#rb zach.bethel
#preflight 624341dcc667881bf4dba704
[CL 19548181 by christopher waters in ue5-main branch]
2022-03-29 16:03:46 -04:00
Luke Thatcher
ee64a28f30
Copying //UE5/Dev-ParallelRendering to //UE5/Main
...
This change is the copy-up of work from //UE5/Dev-ParallelRendering to unify the various RHI texture types
- The separate RHI texture types (FRHITexture2D, FRHITexture2DArray, FRHITexture3D, FRHITextureCube, FRHITextureCubeArray) have been replaced with a single type: FRHITexture.
- Includes the required refactoring / fixes for the various platform RHIs.
The old texture types are still supported via typedefs, but will soon be marked deprecated. Future rendering code should make use of the FRHITexture type instead.
#jira UE-139559
#rb Mihnea.Balta
#preflight 622f3af819287beb2c3047f6
#robomerge[FN_ENGINEMERGE] DEV-NC
[CL 19371962 by Luke Thatcher in ue5-main branch]
2022-03-14 09:14:58 -04:00
Emil Persson
2fbc453e8d
More build fixes
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#rb trivial
[CL 15417459 by Emil Persson in ue5-main branch]
2021-02-16 10:17:34 -04:00
Marc Audy
ada7c144fa
Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
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[CL 14906022 by Marc Audy in ue5-main branch]
2020-12-11 14:21:20 -04:00
Marc Audy
4c1bb11c29
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
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This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
...
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
brooke hubert
48113fc77e
Adding EditorFramework to build.cs files
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#rnx
#Jira UE-96448
#rb chris.gagnon
[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Matt Kuhlenschmidt
603a4119c5
Fix HAL/PlatformFileManager.h non-portable casing CIS issues
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#rb none
[CL 13214257 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-06 17:58:18 -04:00
chris babcock
5ccd3fda9a
Enable webm for Android media player
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#jira UE-90615
#ue4
#android
[FYI] Jack.Porter
#rb trivial
#ROBOMERGE-SOURCE: CL 12161500 in //UE4/Release-4.25/... via CL 12161514
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v661-12148976)
[CL 12161519 by chris babcock in Main branch]
2020-03-13 06:13:12 -04:00
Thomas Engel
c974e9f934
Integration of reworked MWF output pipeline into Dev-Main
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#rb Jens.Petersam
#jira FORT-231518, FORT-234751, FORT-259841
[CL 11892466 by Thomas Engel in Main branch]
2020-03-03 18:43:42 -05:00
Marc Audy
360d078ca3
Second batch of remaining Engine copyright updates.
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#rnx
#rb none
[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00
Jeff Fisher
bcc5bcf128
Copying //UE4/Dev-VR to Main (//UE4/Main)
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-Copy up for 4.23
#rb none
[CL 6911980 by Jeff Fisher in Main branch]
2019-06-10 12:22:13 -04:00
Ben Marsh
0cc6e3dca6
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
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#rb none
#rnx
[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00
jack porter
b2c494f1d3
Merging CL 5808949 - support streaming live video on Android
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#rb Jack.Porter, Andriy.Tylychko
#ROBOMERGE-SOURCE: CL 5809911 via CL 5809928 via CL 5810360 via CL 5813341
[CL 5813464 by jack porter in Main branch]
2019-04-09 17:08:48 -04:00
Josh Adams
d0bf843c9c
- Merging Dev-Kairos/Engine/... to Main/Engine/...
...
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people
#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024
[CL 5226277 by Josh Adams in Main branch]
2019-02-27 11:57:17 -05:00
chris babcock
07b0bf9cb8
Skip track info extraction if startup movie on Android
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#jira UE-70101
#ue4
#android
#rb Peter.Sauerbrei
#ROBOMERGE-SOURCE: CL 5092359 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5092361 by chris babcock in Main branch]
2019-02-20 11:39:31 -05:00
rolando caloca
e809bda72c
UE4.22 - Deprecate ENQUEUE_UNIQUE_RENDER_COMMAND and variants
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#rb none
#jira
#ROBOMERGE-SOURCE: CL 5073805 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5073858 by rolando caloca in Main branch]
2019-02-19 17:25:58 -05:00
rolando caloca
bdb4f37b0d
UE4.22 - Android compile fix
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#rb none
#jira
#rnx
#ROBOMERGE-SOURCE: CL 5065166 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5065186 by rolando caloca in Main branch]
2019-02-19 14:21:07 -05:00
Peter Sauerbrei
7e64781e7d
Merging //UE4/Dev-Main/... to //UE4/Dev-Mobile/... up to 4784913
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#rb none
[CL 4791581 by Peter Sauerbrei in Dev-Mobile branch]
2019-01-23 17:53:19 -05:00
Jack Porter
068ca68f0b
Merging //UE4/Main/Engine/... to //UE4/Dev-Mobile
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#rb None
[CL 4749281 by Jack Porter in Dev-Mobile branch]
2019-01-17 21:54:28 -05:00
Ben Marsh
c09b6d7f18
Merge from //UE4/Main.
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#rb none
#rnx
[CL 4701155 by Ben Marsh in Dev-Build branch]
2019-01-10 11:10:29 -05:00
Jack Porter
0245e895e4
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
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#rb None
[CL 4675678 by Jack Porter in Dev-Mobile branch]
2019-01-01 23:32:24 -05:00