Lauren Barnes
6248f8d412
Replacing legacy EditorStyle calls with AppStyle
...
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt
#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf
[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
tyson brochu
e33f9f308e
Static Mesh Editor: prompt user to Accept/Cancel current modeling tool (if any) when shutting down SME
...
#jira UE-137979
#rnx
#preflight 61e06ba3797757aace83aeec
#ROBOMERGE-AUTHOR: tyson.brochu
#ROBOMERGE-SOURCE: CL 18600116 in //UE5/Release-5.0/... via CL 18600130 via CL 18600156
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)
[CL 18600178 by tyson brochu in ue5-main branch]
2022-01-13 13:39:41 -05:00
aurel cordonnier
34f55d3a4a
Merge from Release-Engine-Test @ 17946149 to UE5/Main
...
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00
michael balzer
b8bdf059cd
Fix Modeling Mode tooltips in skeletal and static mesh editors
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#jira UE-130691
#rnx
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17823919 in //UE5/Release-5.0/... via CL 17823969
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17823989 by michael balzer in ue5-release-engine-test branch]
2021-10-14 19:06:06 -04:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
ryan schmidt
e302093eba
AutoLOD: add support for 'asset editor mode' in the AutoLOD Tool, hides output-mode option, enable in SME ModelingMode
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#rb tyson.brochu
#rnx
#jira none
#preflight 615b5bf1f55616000195ad49
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17720534 in //UE5/Release-5.0/... via CL 17720561
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17720585 by ryan schmidt in ue5-release-engine-test branch]
2021-10-05 09:39:55 -04:00
ryan schmidt
3c162c8f31
ModelingMode: make the StaticMeshEditorModeling plugin visible in the plugins list, so that it can be turned on by end-users
...
#rb none
#rnx
#jira none
[FYI] tyson.brochu
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17687850 in //UE5/Release-5.0/... via CL 17687856
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17687858 by ryan schmidt in ue5-release-engine-test branch]
2021-09-30 23:01:36 -04:00
tyson brochu
4b08e46cea
Better icon and tab name for mesh modeling mode in Static Mesh Editor
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#jira UETOOL-4316
#rnx
#rb semion.piskarev
#preflight 614ca15588dbdb0001775f8b
#ROBOMERGE-AUTHOR: tyson.brochu
#ROBOMERGE-SOURCE: CL 17609658 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0
[CL 17609715 by tyson brochu in ue5-release-engine-test branch]
2021-09-23 12:47:09 -04:00
tyson brochu
6b471cbbca
Fix errors in clang build, related to new StaticMeshEditorModeling plugin
...
#rnx
#rb michael.balzer
#ROBOMERGE-AUTHOR: tyson.brochu
#ROBOMERGE-SOURCE: CL 17575784 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
[CL 17575786 by tyson brochu in ue5-release-engine-test branch]
2021-09-20 17:06:39 -04:00
tyson brochu
af325e4e7d
Warn the user that new assets might be created when AutoLOD is launched from the Static Mesh Editor
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#rb ryan.schmidt
#rnx
#preflight 6144f49bbf494a0001a04fbb
#ROBOMERGE-AUTHOR: tyson.brochu
#ROBOMERGE-SOURCE: CL 17558742 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17558749 by tyson brochu in ue5-release-engine-test branch]
2021-09-17 17:29:48 -04:00
tyson brochu
cd369015c4
Add Mesh Inspector tool to Static Mesh Editor's modeling tools
...
#rb ryan.schmidt
#rnx
#preflight 61439d6cba1180000162a3bc
#ROBOMERGE-AUTHOR: tyson.brochu
#ROBOMERGE-SOURCE: CL 17544414 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17544426 by tyson brochu in ue5-release-engine-test branch]
2021-09-16 17:14:09 -04:00
tyson brochu
666b2c262d
Adding AutoLOD tools to the static mesh editor.
...
Static Mesh Editor changes:
- Share ownership of StaticMeshViewportClient's ModeTools via the EditorModeManager member
- Set up the EditorModeManager's preview scene and selected components when it's copied
- Add a set of FStaticMeshEditorToolbarExtender delegates to the module (similar to FSkeletalMeshEditorToolbarExtender)
- Allow adding an overlay widget to the viewport
- Add a ModeUILayer member to handle mode toolkit hosting
StaticMeshEditorModeling (new module):
- Create a mode and toolkit with AutoLOD and LODManager tools
- Add a button to the StaticMeshEditor's toolbar to toggle UMeshLODPluginEditMode
#rb brooke.hubert semion.piskarev
#jira UETOOL-3663
#preflight 61435ce14778fa00016a0b28
#preflight 614370e8b5a4fa00016459a0
#ROBOMERGE-AUTHOR: tyson.brochu
#ROBOMERGE-SOURCE: CL 17541979 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17541987 by tyson brochu in ue5-release-engine-test branch]
2021-09-16 13:57:09 -04:00