Commit Graph

18 Commits

Author SHA1 Message Date
Jimmy Andrews
10153ffb90 Deprecate TTransformSRT3::Inverse() and attempt to fix usages of it and also FTransform::Inverse() in the modeling code
#rb david.hill
#preflight 627d2b99a82f3adab87fb87f

[CL 20165573 by Jimmy Andrews in ue5-main branch]
2022-05-12 12:08:26 -04:00
ryan schmidt
f5d5ecc309 ModelingTools: fix LWC issues in scene snapping and AddPrimitiveTool. Convert MeshDebugDraw grid-drawing functions to use double instead of float, and update call sites.
#rb jimmy.andrews
#jira UE-142391
#preflight 620ab60d583261b0a665cdc2
#rnx

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18985048 in //UE5/Release-5.0/... via CL 18985896 via CL 18987678
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18988038 by ryan schmidt in ue5-main branch]
2022-02-14 18:32:46 -05:00
jimmy andrews
7bed3e0ebf make brush tools notify property sets of updates done by hotkey actions (to brush size/strength), so the reset arrow correctly updates in the details panels
#jira UE-114680
#rb rinat.abdrashitov
#preflight 61b2e5bac01c89f906d632b3

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18431318 in //UE5/Release-5.0/... via CL 18435335
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18435573 by jimmy andrews in ue5-release-engine-test branch]
2021-12-10 17:49:08 -05:00
ryan schmidt
db857d56b6 ModelingTools: convert various tools/mechanics/etc to use new SnappingManager functionality for scene hit-tests and snapping
#rb david.hill
#rnx
#jira none
#preflight 61b21920d308710b0c513796

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18419130 in //UE5/Release-5.0/... via CL 18422407
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18422664 by ryan schmidt in ue5-release-engine-test branch]
2021-12-09 14:46:09 -05:00
ryan schmidt
22c851a546 ModelingTools: add alpha mask visualization to brush stamp indicator in VertexSculptTool
#rb none
#rnx
#preflight 61ae4b412b3384289ad2048b

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18387240 in //UE5/Release-5.0/... via CL 18387277
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18387286 by ryan schmidt in ue5-release-engine-test branch]
2021-12-06 15:44:16 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
jimmy andrews
fd07763a78 remove UE::Geometry::TRay3 and replace usages with UE::Math::TRay
#rb tyson.brochu
#rnx
#preflight 6195872476668b37001d1141

#ushell-cherrypick of 18231220 by Jimmy.Andrews

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18232491 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)

[CL 18232527 by jimmy andrews in ue5-release-engine-test branch]
2021-11-17 21:06:46 -05:00
michael balzer
b8a1c9b6cf GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
ryan schmidt
46a060555e ModelingTools: minor refactors to Sculpt Tools to support UI customization
- Added new FBrushToolRadius struct that provides a "radius" abstraction that supports adaptive and world parameters
- USculptBrushProperties no longer subclasses UBrushBaseProperties, most parameters were not being used, now uses new FBrushToolRadius
- added UMeshSculptToolBase::FBrushTypeInfo FFalloffTypeInfo, and track one for each registered brush type and falloff type. Allows external UI code to know about available brush and falloff types.
- UMeshVertexSculptTool now has functions to set active brush, falloff, and region filter type that can be used at UI level
- minor updates to various brush ops, dynamic and group paint tool for above refactoring and/or UI stuff

#rb none
#rnx
#jira none
#preflight 617abfa6adc16f00013b673c

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17965589 in //UE5/Release-5.0/... via CL 17965607
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17965615 by ryan schmidt in ue5-release-engine-test branch]
2021-10-28 13:24:28 -04:00
ryan schmidt
6be4397b91 ModelingMode: fix incorrect color on startup material in VertexSculptTool
#rb none
#rnx
#jira UE-118712
#preflight 615f78f5f0ee840001d9a507

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17762046 in //UE5/Release-5.0/... via CL 17762052
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17762068 by ryan schmidt in ue5-release-engine-test branch]
2021-10-08 12:42:57 -04:00
ryan schmidt
12f074e656 ModelingTools: optional path tracing support inside Modeling Tools
- Add new UModelingComponentsSettings which has settings for in-tool preview mesh rendering and emitted new mesh objects
- Add ToolSetupUtil::ApplyRenderingConfigurationToPreview() utility functions, most Tools now call this function to configure UPreviewMesh/DynamicMeshComponents they create for mesh editing preview rendering (uses Settings to make setup decisions like RT on/off)
- add PreviewMesh::NotifyWorldPathTracedOutputInvalidated(), forces invalidation of current path tracing result, call from various PreviewMesh internal functions
- UCreateMeshObjectTypeProperties::ConfigureCreateMeshObjectParams() now configures new-mesh-object parameters with RT and Collision from UModelingComponentsSettings
- DynamicMeshComponent now defaults to raytracing-enabled, usage in Editor is controlled by above settings

#rb rinat.abdrashitov
#rnx
#jira none
#preflight 615f376bf0ee840001cab0fc

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17753416 in //UE5/Release-5.0/... via CL 17758212
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17758266 by ryan schmidt in ue5-release-engine-test branch]
2021-10-07 22:25:54 -04:00
ryan schmidt
e5087963fb ModelingTools: fix broken accept flow in GroupPaintTool, was baking in sculpt transform incorrectly
#rb jimmy.andrews
#rnx
#jira UE-129773
#preflight 61560268549cbf0001e0a842

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17687855 in //UE5/Release-5.0/... via CL 17687857
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17687859 by ryan schmidt in ue5-release-engine-test branch]
2021-09-30 23:01:43 -04:00
ryan schmidt
6437ecc4a1 GeometryCore: replace all usage of GeometryCore FVector3<T> with TVector<T>, remove FVector3<T> and GVector4<T>
#rb none
#rnx
#jira none
#preflight 614ce33574f7e70001ea822b

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17617027 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17617043 by ryan schmidt in ue5-release-engine-test branch]
2021-09-23 19:38:55 -04:00
zousar shaker
836bd0854d Automated search-and-replace pass to change uses of UE_TRANSITIONAL_OBJECT_PTR(Type) to TObjectPtr<Type>.
There were two instance of the type being incorrect and they were manually fixed.

#rb none

#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 17472048 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17472069 by zousar shaker in ue5-release-engine-test branch]
2021-09-09 10:07:44 -04:00
ryan schmidt
3c6a5318d8 GeometryProcessing: LWC Fixes. Remove GeometryCore TRay3, TSphere3, and TOrientedBox3 from ExplicitUseGeometryMathTypes.h, update call sites to fully-qualified name where necessary (in some cases handled by using declaration at class scope, or by wrapping code in UE::Geometry:: namespace)
#rb none
#rnx
#jira none
#preflight 6126b717d673c400011f438b

#ROBOMERGE-SOURCE: CL 17316981 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17316997 by ryan schmidt in ue5-release-engine-test branch]
2021-08-26 09:31:28 -04:00
ryan schmidt
3e9494d723 GeometryProcessing: remove most calls to FDynamicMesh3::GetCachedBounds()
#rb jimmy.andrews
#rnx
#jira none
#preflight 612436ea8ff55400012a182c

#ROBOMERGE-SOURCE: CL 17280425 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)

[CL 17280439 by ryan schmidt in ue5-release-engine-test branch]
2021-08-23 22:08:34 -04:00
michael balzer
82ab317af0 MeshModelingToolset: Split plugin into non-experimental and experimental
#jira UETOOL-3823
#rb ryan.schmidt
#preflight 6101fb4b2b002800014f7007

#ROBOMERGE-SOURCE: CL 17003092 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 17003151 by michael balzer in ue5-release-engine-test branch]
2021-07-29 20:08:48 -04:00