Jimmy Andrews
3ac47c6f5f
CIS fix static analysis warning on polypath by explicitly casting bool
...
#rb trivial
#preflight 628662565a69ba071e2ef796
[CL 20282034 by Jimmy Andrews in ue5-main branch]
2022-05-19 12:15:27 -04:00
Jimmy Andrews
eaf46aae50
add CreateCircle and CreateArc functions for geometry script PolyPath
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#rb ryan.schmidt
#rb semion.piskarev
#preflight 62851ebb614041edb7884425
[CL 20264906 by Jimmy Andrews in ue5-main branch]
2022-05-18 14:04:28 -04:00
Jimmy Andrews
ac6d4e5e8e
automatically fix mesh orientation when geometry script functions transform meshes with negative scale
...
#jira UE-151319
#rb semion.piskarev
#rb ryan.schmidt
#preflight 6282a2f3734d0657703f17b7
[CL 20232088 by Jimmy Andrews in ue5-main branch]
2022-05-16 17:07:25 -04:00
Jimmy Andrews
1a7928a5ba
Make geometry script functions use ApplyTransformInverse and InverseTransformPosition rather than trying to invert a transform and then use it
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#jira UE-151319
#rb matija.kecman
#preflight 627bb918b60dee4a43a99a2d
[CL 20140185 by Jimmy Andrews in ue5-main branch]
2022-05-11 10:51:32 -04:00
Jimmy Andrews
e64bf36163
expose min part thickness parameter in convex decomposition algorithm out to Msh2Coll tool and Geometry Script api
...
#preflight 6279639976015d2d65df0f45
#rb rinat.abdrashitov
[CL 20110648 by Jimmy Andrews in ue5-main branch]
2022-05-09 16:41:33 -04:00
Marc Audy
7e82aa720a
Fix bug revealed by static analysis warning
...
#codereview Ryan.Schmidt
#jira UE-150390
#preflight
[CL 20030004 by Marc Audy in ue5-main branch]
2022-05-03 14:58:11 -04:00
Matt Peters
d64cf41728
AssetRegistry includes (Engine Plugins): change #include "AssetData.h" -> #include "AssetRegistry/AssetData.h", and similar for the other moved AssetRegistry headers.
...
#rb Zousar.Shaker
#rnx
#preflight 6270563191629533ec2b6f6e
[CL 20017756 by Matt Peters in ue5-main branch]
2022-05-02 18:59:38 -04:00
ryan schmidt
1b808ed76d
GeometryScript: fix copy-paste-o in GetVertexPosition, it is validating against Triangle IDs
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#preflight 626c16f90f5f22f922360b86
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19981962 via CL 19981986 via CL 19981990
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19985897 by ryan schmidt in ue5-main branch]
2022-04-29 17:06:14 -04:00
ryan schmidt
a20c04fa0f
Fix indexing bug in FStaticMeshLODResourcesToDynamicMesh::Convert. Remove unnecessary template type on TImageBuilder::SampleNearestUV
...
#preflight 626c00ac7272eba608712119
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19979955 via CL 19980094 via CL 19980365
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19985827 by ryan schmidt in ue5-main branch]
2022-04-29 17:04:42 -04:00
Jimmy Andrews
7a2426908e
Make PolyPath FlattenTo2DOnAxis function create a flattened copy rather than modifying the passed-in path
...
#rb rinat.abdrashitov
#preflight 6269520e4c09420241177fe0
[CL 19939550 by Jimmy Andrews in ue5-main branch]
2022-04-27 10:33:15 -04:00
jimmy andrews
09e04bb3c9
guard against empty path for append sweep geometry script function
...
#jira UE-150193
#rb lonnie.li
#preflight 6267414adf6676d7e0d0573a
#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 19928648 in //UE5/Release-5.0/... via CL 19930604
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19932806 by jimmy andrews in ue5-main branch]
2022-04-26 20:14:37 -04:00
ryan schmidt
50acd506a8
GeometryScript: add new list utility functions for scalar lists and manipulating vector lists. Add new library of vector math functions for lists of vectors/scalars.
...
#preflight 626868d18150ffc93ef5d70d
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19929905 via CL 19930120 via CL 19930159
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19932786 by ryan schmidt in ue5-main branch]
2022-04-26 20:14:14 -04:00
ryan schmidt
1fa75e7ad9
GeometryScript: add SampleTexture2DAtUVPositions function that returns texture colors (nearest or bilinear sampled) at UV positions.
...
GeometryProcessing: add TImageBuilder::NearestSampleUV() function to simplify nearest sampling
#preflight 62682fc8430b9997ebe6a47d
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19928418 via CL 19928912 via CL 19929469
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19931478 by ryan schmidt in ue5-main branch]
2022-04-26 19:04:45 -04:00
ryan schmidt
e582bcb866
GeometryScript: new functions for extracing per-vertex mesh Normals, UVs, and Vertex Colors
...
#preflight 626829c8853fdb6fddc184fa
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19924500 via CL 19925529 via CL 19926308
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19929067 by ryan schmidt in ue5-main branch]
2022-04-26 17:16:48 -04:00
ryan schmidt
e7fd25f3ca
GeometryScript: add new ApplyDisplaceFromPerVertexVectors to displace mesh from set of per-vertex vectors
...
#preflight 62681556853fdb6fddbf0d70
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19923826 via CL 19925473 via CL 19926277
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19929044 by ryan schmidt in ue5-main branch]
2022-04-26 17:15:53 -04:00
ryan schmidt
ec4aa30226
GeometryScript: add support for reading StaticMesh LODResources mesh (render mesh) in CopyMeshFromStaticMesh
...
#preflight 626813941638ac249e7bc474
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19923736 via CL 19925466 via CL 19926269
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19929034 by ryan schmidt in ue5-main branch]
2022-04-26 17:15:16 -04:00
ryan schmidt
d7e43b4d3b
GeometryScript: handle cases where we are running game w/ editor (eg -game, Standalone Game in PIE menu, etc) in collision generation nodes. In this case WITH_EDITOR define is true but GEditor is nullptr.
...
#rb tyson.brochu
#jira UE-150177
#preflight 62671de00231ca6c0da1df0d
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19911666 in //UE5/Release-5.0/... via CL 19912394
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19914139 by ryan schmidt in ue5-main branch]
2022-04-25 21:31:20 -04:00
ryan schmidt
4069425095
GeometryScript: allow CopyMeshToStaticMesh function to write to meshes in /Engine/Transient, as this is where temporary StaticMesh Assets created in the Transient package will be located, and such temporary assets are used by various Engine features like datasmith import processing
...
#rb tyson.brochu
#jira UE-146370
#preflight 62606fe973187d30d0c43cc2
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19849971 in //UE5/Release-5.0/... via CL 19852344
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19854544 by ryan schmidt in ue5-main branch]
2022-04-21 15:43:32 -04:00
Jimmy Andrews
106e92e91f
Add PolyPath functionality to Geometry Script
...
PolyPath is an optionally-closed polyline/polygon with 3D vertices + some utility functions and automatic conversion to/from arrays
Also add a USplineComponent->PolyPath conversion function
#rb lonnie.li
#preflight 625dbb5348670f31a626cc9f
[CL 19792613 by Jimmy Andrews in ue5-main branch]
2022-04-18 15:46:38 -04:00
lonnie li
6d9773bf8d
ModelingTools: Add support for blending when evaluating SampleFilterMask in BakeTexture/BakeAll
...
#rb jimmy.andrews
#jira none
#preflight 62576e3e1543022eed57ee1c
[CL 19749341 by lonnie li in ue5-main branch]
2022-04-13 21:13:17 -04:00
rinat abdrashitov
1940131327
Geometry Scripting: Added the Spectral Confrormal UV Solver option to the RecomputeMeshUVs function.
...
#rb jimmy.andrews
#jira None
#preflight 62560212c65e9671cf8fe6f1
[CL 19740596 by rinat abdrashitov in ue5-main branch]
2022-04-13 11:28:45 -04:00
lonnie li
4c27f65167
ModelingTools: Add SampleFilterMask support for BakeTexture/BakeAll.
...
#rb jimmy.andrews
#jira none
#preflight 6255f5b2c65e9671cf8ee811
[CL 19731154 by lonnie li in ue5-main branch]
2022-04-12 18:19:08 -04:00
Jimmy Andrews
8566e1a762
add convex decomposition options to Msh2Coll tool and geometryscript collision functions
...
#rb rinat.abdrashitov
#preflight 624751ec292f228e09196984
[CL 19594527 by Jimmy Andrews in ue5-main branch]
2022-04-01 16:04:37 -04:00
lonnie li
e13cc72e32
ModelingTools: Properly set identity correspondence strategy in baker when input meshes are the same.
...
#rb jimmy.andrews rinat.abdrashitov
#jira none
#preflight 623dfdb38330d27ee3738551
[CL 19515965 by lonnie li in ue5-main branch]
2022-03-25 13:52:51 -04:00
lonnie li
9e9e29b8f2
GeometryScript: Add BakeVertex script support.
...
Hide async Bake script functions from Blueprint until they can be reworked.
#rb rinat.abdrashitov
#jira none
#preflight 6233aa50bc1cf280382cc1b0
[CL 19451991 by lonnie li in ue5-main branch]
2022-03-21 10:52:27 -04:00